public GameUI(CurrentChampionState ccs, PingCounter ping, GameScore score) { ChampionState = ccs; UIFPSCounter = new FPSCounter(); AddChild(UIFPSCounter, 2); UIPingCounter = ping; AddChild(UIPingCounter, 2); /*Map = new DrawableImage("UIObjects/map"); * AddChild(Map);*/ SpellBackground = new DrawableImage("UIObjects/spellBackground"); AddChild(SpellBackground); LifeDropshadow = new DrawableImage("UIObjects/lifeDrop"); LifeDropshadow.RelativeOrigin = new Vector2(0f, 1f); AddChild(LifeDropshadow); ResourceDropShadow = new DrawableImage("UIObjects/manaDrop"); ResourceDropShadow.RelativeOrigin = new Vector2(0f, 1f); //AddChild(ResourceDropShadow); Life = new DrawableImage("UIObjects/life"); Life.RelativeOrigin = new Vector2(0f, 1f); AddChild(Life); Resource = new DrawableImage("UIObjects/mana"); Resource.RelativeOrigin = new Vector2(0f, 1f); //AddChild(Resource); ScoreBackground = new DrawableImage("UIObjects/boxBackground"); AddChild(ScoreBackground); MoneyBackground = new DrawableImage("UIObjects/boxBackground"); AddChild(MoneyBackground); /*ObjectBackground = new DrawableImage("UIObjects/boxBackground"); * AddChild(ObjectBackground);*/ UISpellMenu = new SpellMenu(ChampionState); AddChild(UISpellMenu, 3); GameScore = score; }
public GameUI(CurrentChampionState ccs, PingCounter ping, GameScore score) { ChampionState = ccs; UIFPSCounter = new FPSCounter(); AddChild(UIFPSCounter,2); UIPingCounter = ping; AddChild(UIPingCounter,2); /*Map = new DrawableImage("UIObjects/map"); AddChild(Map);*/ SpellBackground = new DrawableImage("UIObjects/spellBackground"); AddChild(SpellBackground); LifeDropshadow = new DrawableImage("UIObjects/lifeDrop"); LifeDropshadow.RelativeOrigin = new Vector2(0f,1f); AddChild(LifeDropshadow); ResourceDropShadow = new DrawableImage("UIObjects/manaDrop"); ResourceDropShadow.RelativeOrigin = new Vector2(0f,1f); //AddChild(ResourceDropShadow); Life = new DrawableImage("UIObjects/life"); Life.RelativeOrigin = new Vector2(0f,1f); AddChild(Life); Resource = new DrawableImage("UIObjects/mana"); Resource.RelativeOrigin = new Vector2(0f,1f); //AddChild(Resource); ScoreBackground = new DrawableImage("UIObjects/boxBackground"); AddChild(ScoreBackground); MoneyBackground = new DrawableImage("UIObjects/boxBackground"); AddChild(MoneyBackground); /*ObjectBackground = new DrawableImage("UIObjects/boxBackground"); AddChild(ObjectBackground);*/ UISpellMenu = new SpellMenu(ChampionState); AddChild(UISpellMenu,3); GameScore = score; }