public override void Load(Container container, Microsoft.Xna.Framework.Graphics.GraphicsDevice gd) { base.Load(container, gd); AddParticlesTrail(100, TimeSpan.FromSeconds(1.5), Color.White, (p) => { p.ParticleVelocityRandomizer = 0.4f; }); }
/// <summary> /// Initializes a new instance of the <see cref="GREATClient.BaseClass.Parallax"/> class. /// Be careful : If you put an image the same size as the world, the image won't move. /// </summary> /// <param name="worldSize">World size.</param> /// <param name="actions">Actions.</param> public Parallax() { Land = new Container(); LandLength = 0; Fog = new Container(); FogLength = 0; Cloud = new Container(); CloudLength = 0; AddChild(Land,2); AddChild(Cloud,1); AddChild(Fog,3); //actions.OfType<Drawable>().ToList().ForEach((Drawable item) => AddChild(item)); }
public GameplayScreen(ContentManager content, Game game, Client client) : base(content, game) { Client = client; ChampionsInfo = new ChampionsInfo(); GameTime = null; TimeSinceLastInputSent = 0.0; Match = new GameMatch(Path.Combine("Content", MapLoader.MAIN_MAP_PATH)); LastStateUpdateData = new List<StateUpdateData>(); RemarkableEvents = new List<RemarkableEventData>(); Spells = new Dictionary<ulong, DrawableSpell>(); TimeOfLastStateUpdate = 0.0; Champions = new List<ClientChampion>(); GameWorld = new Container(); Structures = new List<DrawableStructure>(); Camera = new CameraService(); Services.AddService(typeof(CameraService), Camera); ((SoundService)Services.GetService(typeof(SoundService))).CameraService = Camera; Parallax = new Parallax(); KillDisplay = new KillDisplay(ChampionsInfo); GameScore = new GameScore(); Sound = (SoundService)Services.GetService(typeof(SoundService)); }
public ESCMenu() { State = MenuState.AllClosed; PlacementLayer = new Container(); MainBackgroundLayer = new Container(); VideoBackgroundLayer = new Container(); AudioBackgroundLayer = new Container(); // Main MenuItem main1 = new MenuItem(new DrawableLabel() {Text = "Video settings", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() {Text = "Video settings", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "Video settings", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}) { ClickAction = () => OpenVideo() }; MenuItem main2 = new MenuItem(new DrawableLabel() {Text = "Audio settings" , RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Gray}, new DrawableLabel() {Text = "Audio settings", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "Audio settings", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}) { /*ClickAction = () => OpenAudio()*/ }; MenuItem main3 = new MenuItem(new DrawableLabel() {Text = "Return to Game", RelativeOrigin = new Vector2(0.5f,0.0f)}, new DrawableLabel() {Text = "Return to Game", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "Return to Game", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}) { ClickAction = () => OpenOrCloseMainMenu(null,null) }; MenuItem main4 = new MenuItem(new DrawableLabel() {Text = "Exit Game" , RelativeOrigin = new Vector2(0.5f,0.0f)}, new DrawableLabel() {Text = "Exit Game", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "Exit Game", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}) { ClickAction = () => OpenExit() }; MainMenu = new Menu(main1, main2, main3, main4); MainMenu.AlignItemsVertically(30f); MainMenu.AllowKeyboard = true; // Audio MenuItem audio1 = new MenuItem(new DrawableLabel() {Text = "Less boomboom", RelativeOrigin = new Vector2(0.5f,0.0f)}, new DrawableLabel() {Text = "Less boomboom", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "Less boomboom", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}); MenuItem audio2 = new MenuItem(new DrawableLabel() {Text = "More boomboom", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() {Text = "More boomboom", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "More boomboom", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}); MenuItem audio3 = new MenuItem(new DrawableLabel() { Text = "Return to Main Menu", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() {Text = "Return to Main Menu", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate}, new DrawableLabel() {Text = "Return to Main Menu", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine}) { ClickAction = () => OpenOrCloseMainMenu(null,null) }; AudioMenu = new Menu(audio1,audio2,audio3); AudioMenu.AlignItemsVertically(30f); AudioMenu.AllowKeyboard = true; // Video MenuItem video1 = new MenuItem(new DrawableLabel() { Text = "Big Texture", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() { Text = "Big Texture", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate }, new DrawableLabel() { Text = "Big Texture", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine }) { ClickAction = () => screenService.GameWindowSize = screenService.ScreenSize }; MenuItem video2 = new MenuItem(new DrawableLabel() { Text = "Small Texture", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() { Text = "Small Texture", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate }, new DrawableLabel() { Text = "Small Texture", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine }) { ClickAction = () => screenService.GameWindowSize = new Vector2(900,700) }; MenuItem video25 = new MenuItem(new DrawableLabel() { Text = "Fullscreen", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() { Text = "Fullscreen", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate }, new DrawableLabel() { Text = "Fullscreen", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine }) { ClickAction = () => screenService.SwitchFullscreen() }; MenuItem video3 = new MenuItem(new DrawableLabel() { Text = "Return to Main Menu", RelativeOrigin = new Vector2(0.5f,0.0f) }, new DrawableLabel() { Text = "Return to Main Menu", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Chocolate }, new DrawableLabel() { Text = "Return to Main Menu", RelativeOrigin = new Vector2(0.5f,0.0f), Tint = Color.Aquamarine }) { ClickAction = () => OpenOrCloseMainMenu(null,null) }; VideoMenu = new Menu(video1,video2,video25,video3); VideoMenu.AlignItemsVertically(30f); VideoMenu.AllowKeyboard = true; // Exit MenuItem exit1 = new MenuItem(new DrawableLabel() { Text = "No" }, new DrawableLabel() { Text = "Nice", Tint = Color.Chocolate }, new DrawableLabel() { Text = "Nice", Tint = Color.Aquamarine }) { ClickAction = () => OpenOrCloseMainMenu(null,null) }; MenuItem exit2 = new MenuItem(new DrawableLabel() { Text = "Yes" }, new DrawableLabel() { Text = "Why", Tint = Color.Chocolate }, new DrawableLabel() { Text = "Why", Tint = Color.Aquamarine }) { ClickAction = () => { Screen s = GetScreen(); if (s != null) { s.Exit = true; } else { Debug.Fail("It should has a screen"); } } }; //Exit ExitMenu = new Menu(exit1, exit2); ExitMenu.AlignItemsHorizontally(80); ExitMenu.AllowKeyboard = true; ExitMenu.Position = new Vector2(160,95); ExitLayer = new Container(); ExitBackground = new DrawableImage("UIObjects/menuExit"); ExitLayer.Visible = false; // Exit gear GearExit = new DrawableImage("UIObjects/menuGear"); GearExit.Scale = new Vector2(0.9f, 0.9f); GearExit.RelativeOrigin = new Vector2(0.5f,0.5f); GearExit.Position = new Vector2(25,130); GearExit.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); GearExit2 = new DrawableImage("UIObjects/menuGear"); GearExit2.Scale = new Vector2(0.8f, 0.8f); GearExit2.RelativeOrigin = new Vector2(0.5f,0.5f); GearExit2.Position = new Vector2(200,130); GearExit2.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); GearExitMini = new DrawableImage("UIObjects/menuGear"); GearExitMini.Scale = new Vector2(0.6f, 0.6f); GearExitMini.RelativeOrigin = new Vector2(0.5f,0.5f); GearExitMini.Position = new Vector2(115,130); GearExitMini.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),-2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),-18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); //Main MainBackground = new DrawableImage("UIObjects/menu"); MainBackgroundLayer.Visible = false; MainMenu.Position = new Vector2(100,25); // Main gear GearMain = new DrawableImage("UIObjects/menuGear"); GearMain.RelativeOrigin = new Vector2(0.5f,0.5f); GearMain.Position = new Vector2(25,35); GearMain.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); GearMiniMain = new DrawableImage("UIObjects/menuGear"); GearMiniMain.Scale = new Vector2(0.5f, 0.5f); GearMiniMain.RelativeOrigin = new Vector2(0.5f,0.5f); GearMiniMain.Position = new Vector2(13,115); GearMiniMain.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),-2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),-18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); //Audio AudioBackground = new DrawableImage("UIObjects/menuAudio"); AudioBackgroundLayer.Visible = false; AudioMenu.Position = new Vector2(130,27); // Audio gear GearAudio = new DrawableImage("UIObjects/menuGear"); GearAudio.RelativeOrigin = new Vector2(0.5f,0.5f); GearAudio.Position = new Vector2(130,35); GearAudio.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); //Video VideoBackground = new DrawableImage("UIObjects/menuVideo"); VideoBackgroundLayer.Visible = false; VideoMenu.Position = new Vector2(150,25); //Gear GearVideo = new DrawableImage("UIObjects/menuGear"); GearVideo.Scale = new Vector2(0.6f, 0.6f); GearVideo.RelativeOrigin = new Vector2(0.5f,0.5f); GearVideo.Position = new Vector2(290,130); GearVideo.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); // Gear2 GearVideo2 = new DrawableImage("UIObjects/menuGear"); GearVideo2.Scale = new Vector2(0.6f, 0.6f); GearVideo2.RelativeOrigin = new Vector2(0.5f,0.5f); GearVideo2.Position = new Vector2(250,170); GearVideo2.PerformAction(new ActionSequence(-1,new ActionRotateBy(new TimeSpan(0,0,0,0,350),-2,false), new ActionRotateBy(new TimeSpan(0,0,0,0,200),-18,false), new ActionDelay(new TimeSpan(0,0,0,0,450)))); }
public override void Load(Container container, Microsoft.Xna.Framework.Graphics.GraphicsDevice gd) { base.Load(container, gd); AddParticlesTrail(120, TimeSpan.FromSeconds(0.8), Tint); }
public override void Load(Container container, GraphicsDevice gd) { Parent = container; Content = Parent.Content; foreach (IDraw item in Children) { if (!item.Loaded) { item.Load(this,GetGraphics()); } } OnLoad(Parent.Content, gd); Loaded = true; }
public KillDisplay(ChampionsInfo championsInfo) { AddChild(Panel = new Container()); Kills = new List<Kill>(); KillsToBeAdded = new List<Kill>(); KillsToRemove = new List<Kill>(); ChampionsInfo = championsInfo; }
/// <summary> /// Load the drawable object. /// </summary> /// <param name="container">Its container.</param> /// <param name="content">The content manager, used to draw.</param> public virtual void Load(Container container, GraphicsDevice gd) { Parent = container; OnLoad(Parent.Content, gd); if (PositionMode == PositionType.ScreenRelativeInPercent) { SetPositionInScreenPercent(XPercentOfTheScreen,YPercentOfTheScreen); } else if (PositionMode == PositionType.ScreenRelative) { SetPositionRelativeToScreen(Bound,ScreenBoundOffset); } Loaded = true; }