public void ResetShoe() { shoe.Clear(); int decks = rules.Decks; for (int i = 0; i < decks; i++) { shoe.Add(CardsFactory.StandardDeck); } shoe.Shuffle(random); agent.ResetShoe(this); }
public override void ResetShoe(Game game) { primary.ResetShoe(game); secondary.ResetShoe(game); }