public static ConcealedGridsResponse FromBytes(byte[] bytes) { VRage.ByteStream stream = new VRage.ByteStream(bytes, bytes.Length); ConcealedGridsResponse response = new ConcealedGridsResponse(); response.LoadFromByteStream(stream); ConcealedGrid grid; ushort count = stream.getUShort(); for (int i = 0; i < count; i++) { grid = new ConcealedGrid(stream); response.ConcealedGrids.Add(grid); } return response; }
public static ConcealedGridsResponse FromBytes(byte[] bytes) { VRage.ByteStream stream = new VRage.ByteStream(bytes, bytes.Length); ConcealedGridsResponse response = new ConcealedGridsResponse(); response.LoadFromByteStream(stream); ConcealedGrid grid; ushort count = stream.getUShort(); for (int i = 0; i < count; i++) { grid = new ConcealedGrid(stream); response.ConcealedGrids.Add(grid); } return(response); }
private void ReplyToConcealedGridsRequest(byte[] body, ulong senderId) { Log.Trace("Receiving Concealed Grids Request", "ReceiveConcealedGridsRequest"); Log.Trace("Deserializing request", "ReceiveConcealedGridsRequest"); // nothing to read, but doing this anyway to test ConcealedGridsRequest request = ConcealedGridsRequest.FromBytes(body); Log.Trace("Preparing response", "ReceiveConcealedGridsRequest"); ConcealedGridsResponse response = new ConcealedGridsResponse { ConcealedGrids = Session.Manager.Concealed.ConcealedGridsList() }; Log.Trace("Sending to player", "ReceiveConcealedGridsRequest"); response.SendToPlayer(senderId); }