コード例 #1
0
ファイル: GNAApi.cs プロジェクト: isoundy000/server-4
    public GNAXML.checkSubscribeStatus checkSubscribeStatus(string userId)
    {
        Dictionary <string, string> prm = new Dictionary <string, string>();

        prm.Add("method", "user.checkSubscribeStatus");
        prm.Add("serviceId", serviceId_);
        prm.Add("authType", "UserId");
        prm.Add("authId", userId);
        string ans = HttpGet(baseUrl_, prm);

        try
        {
            XmlSerializer xs                 = new XmlSerializer(typeof(GNAXML.checkSubscribeStatus));
            MemoryStream  memoryStream       = new MemoryStream(WebHelper.StringToUTF8ByteArray(ans));
            GNAXML.checkSubscribeStatus resp = (GNAXML.checkSubscribeStatus)xs.Deserialize(memoryStream);
            return(resp);
        }
        catch (Exception e)
        {
            throw e;
        }
    }
コード例 #2
0
    protected override void Execute()
    {
        if (ConfigurationManager.AppSettings.Get("WO_Region") != "RU")
        {
            throw new ApiExitException("bad region");
        }

        string userId = web.Param("userId");
        string appKey = web.Param("appKey");
        string token  = web.Param("token");

        //string userId = "400001000001726560";
        //string appKey = "86301ad7903d76036a33ccd608fe052c50fc20d4";
        //string token = "8ea5516da6bec0bc96cda5fb44fd184bf6cb5c43";

        //
        // step1 - auth user at gamenet
        //
        GNAApi gna = new GNAApi();

        GNAXML.getServiceToken resp1 = gna.getServiceToken(userId);
        if (resp1.error != null)
        {
            // login failed
            Response.Write("WO_0");
            Response.Write(string.Format("{0} {1} {2} {3} {4}",
                                         0, 0, 0, resp1.error.code, resp1.error.message));
            return;
        }

        // at this point, we must have resp1 data
        if (resp1.token != token)
        {
            // auth fail if tokens is not the same
            Response.Write("WO_0");
            Response.Write(string.Format("{0} {1} {2} {3} bad_token",
                                         0, 0, 0, resp1.token));
            return;
        }

        //
        // check subscription for game
        //
        GNAXML.checkSubscribeStatus resp2 = gna.checkSubscribeStatus(userId);
        if (resp2.status != "free" && resp2.status != "premium" && resp2.status != "trial")
        {
            // account is blocked
            Response.Write("WO_0");
            Response.Write(string.Format("{0} {1} {2} {3}",
                                         1, 200, 0, resp2.status));
            return;
        }

        //
        // get user info for nickname
        //
        GNAXML.getShortInfo resp3 = gna.getShortInfo(userId, appKey);
        string nickname           = resp3.userInfo.nickname;

        if (nickname.Length > 31)
        {
            nickname = nickname.Substring(0, 31);
        }

        //
        // step 2 - auth/create user at game
        //
        SqlCommand sqcmd = new SqlCommand();

        sqcmd.CommandType = CommandType.StoredProcedure;
        sqcmd.CommandText = "WO_GNALogin";
        sqcmd.Parameters.AddWithValue("@in_IP", LastIP);
        sqcmd.Parameters.AddWithValue("@in_GNAUserId", userId);
        sqcmd.Parameters.AddWithValue("@in_GNANick", nickname);
        if (!CallWOApi(sqcmd))
        {
            return;
        }

        reader.Read();
        int CustomerID    = getInt("CustomerID");
        int AccountStatus = getInt("AccountStatus");
        int SessionID     = getInt("SessionID");

        Response.Write("WO_0");
        Response.Write(string.Format("{0} {1} {2}",
                                     CustomerID, SessionID, AccountStatus));
    }