public static Offset <VipInfo> CreateVipInfo(FlatBufferBuilder builder, int level = 0, int type = 0, int total_hc = 0, int buy_vigor_times = 0, int buy_buddy_exp_times = 0, int buy_gold_times = 0, int bounty_double_times = 0, int escort_double_times = 0, int arena_double_times = 0, int lucky_cat = 0, int acticket_times = 0, int arena_times = 0, int resign_in_times = 0, int escort_times = 0, int infinite_challenge_times = 0, int bounty_task_times = 0, float treasure_rating = 0, float exp_spring_rating = 0, int lost_challenge_revive_times = 0, float shop_discount = 0, StringOffset eat_equipment_giftOffset = default(StringOffset), int rob_times = 0, int escort_refresh_times = 0, int escort_help_times = 0, int escort_reinforce_times = 0, int red_name_attack_times = 0, int red_name_removal_times = 0, StringOffset gift_item_idOffset = default(StringOffset), int inv_equip_count = 0, bool can_blitz_chall_campaign = false, bool can_blitz_alli_campaign = false, int buy_free_vigor_times = 0, int infi_discount_times = 0, int awaken_camp_discount_times = 0, int honor_arena_idle_reward_limit = 0, int alli_donate_times = 0, bool first_donate_double = false, int day_buy_limit = 0, int weekly_buy_limit = 0, int monthly_buy_limit = 0, int infinite_challenge_reset_times = 0, bool is_free_revive = false, bool is_mystery_shop_show = false, bool can_blitz_ten_times = false, int expedition_rating = 0, int daily_hc_reward = 0, int gift_price = 0, bool is_can_quick_refining = false, int escort_and_rob_times = 0, int free_refining_times = 0) { builder.StartObject(50); VipInfo.AddFreeRefiningTimes(builder, free_refining_times); VipInfo.AddEscortAndRobTimes(builder, escort_and_rob_times); VipInfo.AddGiftPrice(builder, gift_price); VipInfo.AddDailyHcReward(builder, daily_hc_reward); VipInfo.AddExpeditionRating(builder, expedition_rating); VipInfo.AddInfiniteChallengeResetTimes(builder, infinite_challenge_reset_times); VipInfo.AddMonthlyBuyLimit(builder, monthly_buy_limit); VipInfo.AddWeeklyBuyLimit(builder, weekly_buy_limit); VipInfo.AddDayBuyLimit(builder, day_buy_limit); VipInfo.AddAlliDonateTimes(builder, alli_donate_times); VipInfo.AddHonorArenaIdleRewardLimit(builder, honor_arena_idle_reward_limit); VipInfo.AddAwakenCampDiscountTimes(builder, awaken_camp_discount_times); VipInfo.AddInfiDiscountTimes(builder, infi_discount_times); VipInfo.AddBuyFreeVigorTimes(builder, buy_free_vigor_times); VipInfo.AddInvEquipCount(builder, inv_equip_count); VipInfo.AddGiftItemId(builder, gift_item_idOffset); VipInfo.AddRedNameRemovalTimes(builder, red_name_removal_times); VipInfo.AddRedNameAttackTimes(builder, red_name_attack_times); VipInfo.AddEscortReinforceTimes(builder, escort_reinforce_times); VipInfo.AddEscortHelpTimes(builder, escort_help_times); VipInfo.AddEscortRefreshTimes(builder, escort_refresh_times); VipInfo.AddRobTimes(builder, rob_times); VipInfo.AddEatEquipmentGift(builder, eat_equipment_giftOffset); VipInfo.AddShopDiscount(builder, shop_discount); VipInfo.AddLostChallengeReviveTimes(builder, lost_challenge_revive_times); VipInfo.AddExpSpringRating(builder, exp_spring_rating); VipInfo.AddTreasureRating(builder, treasure_rating); VipInfo.AddBountyTaskTimes(builder, bounty_task_times); VipInfo.AddInfiniteChallengeTimes(builder, infinite_challenge_times); VipInfo.AddEscortTimes(builder, escort_times); VipInfo.AddResignInTimes(builder, resign_in_times); VipInfo.AddArenaTimes(builder, arena_times); VipInfo.AddActicketTimes(builder, acticket_times); VipInfo.AddLuckyCat(builder, lucky_cat); VipInfo.AddArenaDoubleTimes(builder, arena_double_times); VipInfo.AddEscortDoubleTimes(builder, escort_double_times); VipInfo.AddBountyDoubleTimes(builder, bounty_double_times); VipInfo.AddBuyGoldTimes(builder, buy_gold_times); VipInfo.AddBuyBuddyExpTimes(builder, buy_buddy_exp_times); VipInfo.AddBuyVigorTimes(builder, buy_vigor_times); VipInfo.AddTotalHc(builder, total_hc); VipInfo.AddType(builder, type); VipInfo.AddLevel(builder, level); VipInfo.AddIsCanQuickRefining(builder, is_can_quick_refining); VipInfo.AddCanBlitzTenTimes(builder, can_blitz_ten_times); VipInfo.AddIsMysteryShopShow(builder, is_mystery_shop_show); VipInfo.AddIsFreeRevive(builder, is_free_revive); VipInfo.AddFirstDonateDouble(builder, first_donate_double); VipInfo.AddCanBlitzAlliCampaign(builder, can_blitz_alli_campaign); VipInfo.AddCanBlitzChallCampaign(builder, can_blitz_chall_campaign); return(VipInfo.EndVipInfo(builder)); }