コード例 #1
0
 internal void WriteToApi(Raw.GLedAPIv1_0_0Wrapper api)
 {
     if (dirty)
     {
         // This is a workaround to avoid some zones/divisions not getting configured (issue #9).
         // Calling SetLedData twice will actually allow all zones to be set.
         api.SetLedData(this);
         api.SetLedData(this);
         dirty = false;
     }
 }
コード例 #2
0
 internal MotherboardLedLayoutImpl(Raw.GLedAPIv1_0_0Wrapper api, int maxDivisions)
 {
     this.Length = maxDivisions;
     myLayout    = new Lazy <LedType[]>(() => {
         byte[] rawLayout = api.GetLedLayout(maxDivisions);
         if (maxDivisions != rawLayout.Length)
         {
             throw new GLedAPIException(string.Format("GetLedLayout({0}) returned {1} divisions", maxDivisions, rawLayout.Length));
         }
         LedType[] layout = new LedType[rawLayout.Length];
         for (int i = 0; i < layout.Length; i++)
         {
             layout[i] = (LedType)rawLayout[i];
         }
         return(layout);
     });
 }