private PbrMetallicRoughness ExportPBRMetallicRoughness(UnityEngine.Material material) { var pbr = new PbrMetallicRoughness(); if (material.HasProperty("_Color")) { pbr.BaseColorFactor = material.GetColor("_Color"); } if (material.HasProperty("_MainTex")) { var mainTex = material.GetTexture("_MainTex"); if (mainTex != null) { pbr.BaseColorTexture = ExportTextureInfo(mainTex); } } if (material.HasProperty("_Metallic")) { pbr.MetallicFactor = material.GetFloat("_Metallic"); } if (material.HasProperty("_Roughness")) { pbr.RoughnessFactor = material.GetFloat("_Roughness"); } else if (material.HasProperty("_Glossiness")) { pbr.RoughnessFactor = 1 - material.GetFloat("_Glossiness"); } if (material.HasProperty("_MetallicRoughnessMap")) { var mrTex = material.GetTexture("_MetallicRoughnessMap"); if (mrTex != null) { pbr.MetallicRoughnessTexture = ExportTextureInfo(mrTex); } } else if (material.HasProperty("_MetallicGlossMap")) { var mgTex = material.GetTexture("_MetallicGlossMap"); if (mgTex != null) { pbr.MetallicRoughnessTexture = ExportTextureInfo(mgTex); } } return(pbr); }
public static PbrMetallicRoughness Deserialize(GLTFRoot root, JsonReader reader) { var metallicRoughness = new PbrMetallicRoughness(); if (reader.Read() && reader.TokenType != JsonToken.StartObject) { throw new Exception("Asset must be an object."); } while (reader.Read() && reader.TokenType == JsonToken.PropertyName) { var curProp = reader.Value.ToString(); switch (curProp) { case "baseColorFactor": metallicRoughness.BaseColorFactor = reader.ReadAsRGBAColor(); break; case "baseColorTexture": metallicRoughness.BaseColorTexture = TextureInfo.Deserialize(root, reader); break; case "metallicFactor": metallicRoughness.MetallicFactor = reader.ReadAsDouble().Value; break; case "roughnessFactor": metallicRoughness.RoughnessFactor = reader.ReadAsDouble().Value; break; case "metallicRoughnessTexture": metallicRoughness.MetallicRoughnessTexture = TextureInfo.Deserialize(root, reader); break; default: metallicRoughness.DefaultPropertyDeserializer(root, reader); break; } } return(metallicRoughness); }
private static void MergeMaterialsImagesTexturesAndSamplers(GLTFRoot mergeToRoot, GLTFRoot mergeFromRoot, PreviousGLTFSizes previousGLTFSizes) { if (mergeFromRoot.Samplers != null) { if (mergeToRoot.Samplers == null) { mergeToRoot.Samplers = new List <Sampler>(mergeFromRoot.Samplers.Count); } mergeToRoot.Samplers.AddRange(mergeFromRoot.Samplers); } if (mergeFromRoot.Images != null) { if (mergeToRoot.Images == null) { mergeToRoot.Images = new List <Image>(mergeFromRoot.Images.Count); } mergeToRoot.Images.AddRange(mergeFromRoot.Images); for (int i = previousGLTFSizes.PreviousImageCount; i < mergeToRoot.Images.Count; ++i) { Image image = mergeToRoot.Images[i]; if (image.BufferView != null) { BufferViewId bufferViewId = image.BufferView; bufferViewId.Id += previousGLTFSizes.PreviousBufferViewCount; bufferViewId.Root = mergeToRoot; } } } if (mergeFromRoot.Textures != null) { if (mergeToRoot.Textures == null) { mergeToRoot.Textures = new List <Texture>(mergeFromRoot.Textures.Count); } mergeToRoot.Textures.AddRange(mergeFromRoot.Textures); for (int i = previousGLTFSizes.PreviousTextureCount; i < mergeToRoot.Textures.Count; ++i) { Texture texture = mergeToRoot.Textures[i]; if (texture.Sampler != null) { SamplerId samplerId = texture.Sampler; samplerId.Id += previousGLTFSizes.PreviousSamplerCount; samplerId.Root = mergeToRoot; } if (texture.Source != null) { ImageId samplerId = texture.Source; samplerId.Id += previousGLTFSizes.PreviousImageCount; samplerId.Root = mergeToRoot; } } } if (mergeFromRoot.Materials != null) { if (mergeToRoot.Materials == null) { mergeToRoot.Materials = new List <Material>(mergeFromRoot.Materials.Count); } mergeToRoot.Materials.AddRange(mergeFromRoot.Materials); for (int i = previousGLTFSizes.PreviousMaterialCount; i < mergeToRoot.Materials.Count; ++i) { Material material = mergeToRoot.Materials[i]; PbrMetallicRoughness pbrMetallicRoughness = material.PbrMetallicRoughness; if (pbrMetallicRoughness != null) { if (pbrMetallicRoughness.BaseColorTexture != null) { TextureId textureId = pbrMetallicRoughness.BaseColorTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (pbrMetallicRoughness.MetallicRoughnessTexture != null) { TextureId textureId = pbrMetallicRoughness.MetallicRoughnessTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } } MaterialCommonConstant commonConstant = material.CommonConstant; if (commonConstant?.LightmapTexture != null) { TextureId textureId = material.CommonConstant.LightmapTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (material.EmissiveTexture != null) { TextureId textureId = material.EmissiveTexture.Index; material.EmissiveTexture.Index.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (material.NormalTexture != null) { TextureId textureId = material.NormalTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } if (material.OcclusionTexture != null) { TextureId textureId = material.OcclusionTexture.Index; textureId.Id += previousGLTFSizes.PreviousTextureCount; textureId.Root = mergeToRoot; } } } }