public void method_0(object object0) { GC.KeepAlive(Class1590._delegate40); var intPtr = Intptr0; while (Class162.waveOutClose(intPtr) != Enum18.Const0) { Thread.Sleep(1000); } }
public void method_7() { if (_intptr0 != IntPtr.Zero) { StopPlaying(); Class162.waveOutClose(_intptr0); _intptr0 = IntPtr.Zero; } if (_class1580 != null) { for (var i = 0; i < 5; i++) { _class1580[i].Dispose(); } _class1580 = null; } }