コード例 #1
0
        //Returns a String containing the output for the potential rewards.
        private String GetTextFromDrop(Drop drop)
        {
            String s = "";

            if (drop == null)
            {
                return("");
            }
            s = s + drop.Name + " ";
            return(s);
        }
コード例 #2
0
 public void SetDrop(int num, Drop d)
 {
     if (num == 1)
     {
         drop1 = d;
     }
     else if (num == 2)
     {
         drop2 = d;
     }
 }
コード例 #3
0
 //Set method to assign all values, called from contstructor
 private void Set(int manp, int ammo, int ration, int part, double timetaken, int numDrops, Drop d1, Drop d2)
 {
     Manpower   = manp;
     Ammunition = ammo;
     Rations    = ration;
     Parts      = part;
     Time       = timetaken;
     NumOfDrops = numDrops;
     drop1      = d1;
     drop2      = d2;
 }
コード例 #4
0
 //Mission contructor
 //Called from Form.cs, sets up all the Logistic objects, no parameters as we dont need them
 public Mission()
 {
     emptyDrop = new Drop("", 0);
     tDoll     = new Drop("T-Doll Contact", 1);
     equip     = new Drop("Equipment Contract", 2);
     construct = new Drop("Instant Construction", 3);
     repair    = new Drop("Instant Repair", 4);
     token     = new Drop("Token", 5);
     //White = tdoll, Blue = equipment, Orange = construct, Green = repair, Dot = token
     emptyMission = new Logistic(0, 0, 0, 0, 0);
     //Chapter 0
     c0e1 = new Logistic(0, 145, 145, 0, 50, 2, construct, repair);
     c0e2 = new Logistic(550, 0, 0, 350, 180, 1, tDoll);
     c0e3 = new Logistic(900, 900, 900, 250, 720, 2, equip, repair);
     c0e4 = new Logistic(0, 1200, 800, 750, 1440, 1, token);
     //Chapter 1
     c1e1 = new Logistic(10, 30, 15, 0, 15);
     c1e2 = new Logistic(0, 40, 60, 0, 30);
     c1e3 = new Logistic(30, 0, 30, 10, 60, 1, repair);
     c1e4 = new Logistic(160, 160, 0, 0, 120, 1, tDoll);
     //Chapter 2
     c2e1 = new Logistic(100, 0, 0, 30, 40);
     c2e2 = new Logistic(60, 200, 80, 0, 90, 1, repair);
     c2e3 = new Logistic(10, 10, 10, 230, 240, 2, construct, repair);
     c2e4 = new Logistic(0, 250, 600, 60, 360, 1, tDoll);
     //Chapter 3
     c3e1 = new Logistic(50, 0, 75, 0, 20);
     c3e2 = new Logistic(0, 120, 70, 30, 45);
     c3e3 = new Logistic(0, 300, 0, 0, 90, 2, construct, repair);
     c3e4 = new Logistic(0, 0, 300, 300, 300, 2, tDoll, equip);
     //Chapter 4
     c4e1 = new Logistic(0, 185, 185, 0, 60, 1, equip);
     c4e2 = new Logistic(0, 0, 0, 210, 120, 1, construct);
     c4e3 = new Logistic(800, 550, 0, 0, 360, 2, tDoll, repair);
     c4e4 = new Logistic(400, 400, 400, 0, 480, 1, construct);
     //Chapter 5
     c5e1 = new Logistic(0, 0, 100, 45, 30);
     c5e2 = new Logistic(0, 600, 300, 0, 150, 1, repair);
     c5e3 = new Logistic(800, 400, 400, 0, 240, 1, equip);
     c5e4 = new Logistic(100, 0, 0, 700, 400, 1, tDoll);
     //Chapter 6
     c6e1 = new Logistic(300, 300, 0, 100, 120);
     c6e2 = new Logistic(0, 200, 550, 100, 180, 2, construct, equip);
     c6e3 = new Logistic(0, 0, 200, 500, 300, 1, equip);
     c6e4 = new Logistic(800, 800, 800, 0, 720, 1, token);
     //Chapter 7
     c7e1 = new Logistic(650, 0, 650, 0, 150);
     c7e2 = new Logistic(0, 650, 0, 300, 240, 2, construct, repair);
     c7e3 = new Logistic(900, 600, 600, 0, 330, 1, equip);
     c7e4 = new Logistic(250, 250, 250, 600, 480, 1, construct);
     //Chapter 8
     c8e1 = new Logistic(150, 150, 150, 0, 60, 1, equip);
     c8e2 = new Logistic(0, 0, 0, 450, 180, 1, repair);
     c8e3 = new Logistic(400, 600, 800, 0, 360, 2, construct, repair);
     c8e4 = new Logistic(1500, 400, 400, 100, 540, 1, tDoll);
     //Chapter 9
     c9e1 = new Logistic(0, 0, 100, 50, 30);
     c9e2 = new Logistic(180, 0, 180, 100, 90, 1, construct);
     c9e3 = new Logistic(750, 750, 0, 0, 270, 1, tDoll);
     c9e4 = new Logistic(500, 900, 900, 0, 420, 1, equip);
     //Chapter 10
     c10e1 = new Logistic(140, 200, 0, 0, 40);
     c10e2 = new Logistic(0, 240, 180, 0, 100, 2, tDoll, construct);
     c10e3 = new Logistic(0, 480, 480, 300, 320, 2, construct, repair);
     c10e4 = new Logistic(660, 660, 660, 360, 600, 1, equip);
 }
コード例 #5
0
 //Constructor with 2 drops
 public Logistic(int manp, int ammo, int ration, int part, double timetaken, int numDrops, Drop d1, Drop d2)
 {
     Set(manp, ammo, ration, part, timetaken, numDrops, d1, d2);
 }