コード例 #1
0
 internal ObjectPoolManager(KernelInitializeData initializeData)
     : base("ObjectPoolManager", (int)BehaviourPriority.ObjectPoolManager, BehaviourGroup.Default.ToString())
 {
     m_WeakObjectPools   = new Dictionary <string, WeakReference>();
     m_StrongObjectPools = new BetterList <IObjectPool>();
 }
コード例 #2
0
ファイル: Kernel.cs プロジェクト: huangwwmm/U3D_GameFramework
        public static IEnumerator Initialize(MonoBehaviour mono, KernelInitializeData initializeData)
        {
            MDebug.Assert(ms_IsInitialized == false, "ms_IsInitialized == false");
            ms_IsInitialized = true;
            Mono             = mono;

            MDebug.Log("Core", "Initialize kernel with date:\n" + JsonUtility.ToJson(initializeData, true));

            BehaviourManager = new GameObject("GF.Core").AddComponent <BehaviourManager>();
            yield return(null);

            ObjectPool = new ObjectPoolManager(initializeData);
            yield return(null);

            // add gf event
            if (initializeData.EventTypes == null)
            {
                initializeData.EventTypes = new List <Type>();
            }
            initializeData.EventTypes.Insert(0, typeof(EventName));
            EventCenter = new EventCenter(initializeData);
            yield return(null);


            EntityManager = new EntityManager(initializeData);
            yield return(null);

            DownloadManager = new TempDownloadManager();
            yield return(DownloadManager.InitializeAsync(initializeData));

            if (initializeData.UseAssetBundle)
            {
                AssetManager = new AssetManager();
                yield return(((AssetManager)AssetManager).InitializeAsync(initializeData));
            }

            //TempAssetInitManager
            AssetInitManager = new TempAssetInitManager();
            yield return(AssetInitManager.InitializeAsync(initializeData));

#if UNITY_EDITOR
            UiManager = new EditorFairyGUIWindowManager();
#else
            UiManager = new FairyGUIWindowManager();
#endif
            yield return(null);

            #region Initialize Packages
            List <Common.Utility.ReflectionUtility.MethodAndAttributeData> initializePackages = new List <Common.Utility.ReflectionUtility.MethodAndAttributeData>();
            Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
            for (int iAssembly = 0; iAssembly < assemblies.Length; iAssembly++)
            {
                Common.Utility.ReflectionUtility.CollectionMethodWithAttribute(initializePackages
                                                                               , assemblies[iAssembly]
                                                                               , BindingFlags.Static | BindingFlags.NonPublic | BindingFlags.Public
                                                                               , typeof(InitializePackageAttribute)
                                                                               , false);
            }

            List <InitializePackageData> initializePackageDatas = new List <InitializePackageData>();
            for (int iPackage = 0; iPackage < initializePackages.Count; iPackage++)
            {
                initializePackageDatas.Add(new InitializePackageData(initializePackages[iPackage]));
            }
            initializePackageDatas.Sort(InitializePackageData.ComparerByPriority);
            yield return(null);

            object[] initializePackageParameters = new object[] { initializeData };
            for (int iPackage = 0; iPackage < initializePackageDatas.Count; iPackage++)
            {
                InitializePackageData iterPackageData = initializePackageDatas[iPackage];
                MDebug.Log("Core"
                           , $"Begin initialize package {iterPackageData.Name}");
                object result = iterPackageData.Method.Invoke(null, initializePackageParameters);
                if (result != null &&
                    result is IEnumerator enumerator)
                {
                    yield return(enumerator);
                }
                MDebug.Log("Core"
                           , $"End initialize package {iterPackageData.Name}");
                yield return(null);
            }
            #endregion
        }