//------------------------------------------------------------------------- // 修改一个时间事件的时间 public int modTimer(EbTimeEvent time_event, ulong expires) { delTimer(time_event); time_event.mExpires = expires; addTimer(time_event); return(0); }
//------------------------------------------------------------------------- // 添加一个时间事件 public void addTimer(EbTimeEvent time_event) { EbDoubleLinkNode <EbTimeEvent> timer_node = new EbDoubleLinkNode <EbTimeEvent>(); timer_node.mObject = time_event; mMapEventNode[time_event] = timer_node; _addTimer(timer_node); }
//------------------------------------------------------------------------- // 删除一个时间事件 public int delTimer(EbTimeEvent time_event) { if (mMapEventNode.ContainsKey(time_event)) { EbDoubleLinkNode <EbTimeEvent> timer_node = mMapEventNode[time_event]; _delTimer(timer_node); } return(0); }
//------------------------------------------------------------------------- // 修改一个时间事件的时间 public int modTimer(EbTimeEvent time_event, ulong expires) { delTimer(time_event); time_event.mExpires = expires; addTimer(time_event); return 0; }
//------------------------------------------------------------------------- // 删除一个时间事件 public int delTimer(EbTimeEvent time_event) { if (mMapEventNode.ContainsKey(time_event)) { EbDoubleLinkNode<EbTimeEvent> timer_node = mMapEventNode[time_event]; _delTimer(timer_node); } return 0; }
//------------------------------------------------------------------------- // 添加一个时间事件 public void addTimer(EbTimeEvent time_event) { EbDoubleLinkNode<EbTimeEvent> timer_node = new EbDoubleLinkNode<EbTimeEvent>(); timer_node.mObject = time_event; mMapEventNode[time_event] = timer_node; _addTimer(timer_node); }