コード例 #1
0
ファイル: DrawFlowTable.cs プロジェクト: algz/GDIDrawFlow
 public DrawFlowTable(DrawObject indrawObject)
 {
     drawObject=indrawObject;
     flowTable.Columns.Add (colName);
     colName.MaxLength=2000;
     flowTable.Columns.Add(colInNode);
     flowTable.Columns.Add (colOutNode);
     flowTable.Columns.Add(colFunction);
     flowTable.Columns.Add (colRole);
     flowTable.Columns.Add(colInfo);
     nodeList=drawObject.NodeList;
 }
コード例 #2
0
ファイル: DrawFlowControl.cs プロジェクト: algz/GDIDrawFlow
 /// <summary>
 /// ��ʼ��
 /// </summary>
 private void init()
 {
     //
     //imageArr
     //
     imageArr[0] = new Bitmap(GetType(), "images.back1.gif");
     imageArr[1] = new Bitmap(GetType(), "images.back2.gif");
     imageArr[2] = new Bitmap(GetType(), "images.back3.gif");
     imageArr[3] = new Bitmap(GetType(), "images.back4.gif");
     imageArr[4] = new Bitmap(GetType(), "images.back5.gif");
     this.menus.Start(this);//ʵ�ֲ˵����
     bgImage = new Bitmap(GetType(), "images.back1.gif");//��������
     size = SystemInformation.PrimaryMonitorMaximizedWindowSize;
     this.bitmapMemeory = new Bitmap(size.Width, size.Height);
     this.graDrawPanel = Graphics.FromImage(this.bitmapMemeory);
     this.graDrawPanel.SmoothingMode = SmoothingMode.AntiAlias;
     this.bckColor = this.BackColor;
     this.graDrawLine = this.CreateGraphics();
     this.penDrawLine = new Pen(Color.Black, 1);
     this.penDrawNode = new Pen(Color.Blue, 2);
     this.penDrawPoint = new Pen(Color.Black, 6);
     this.penDrawBeeLine = new Pen(Color.Black, 1);
     this.penDrawBeeLine.StartCap = LineCap.RoundAnchor;
     AdjustableArrowCap myArrow = new AdjustableArrowCap(4, 6);
     CustomLineCap customArrow = myArrow;
     this.penDrawLine.CustomEndCap = myArrow;
     this.penDrawLine.StartCap = LineCap.RoundAnchor;
     this.penDrawString = new Pen(Color.Red, 5);
     this.fontDrawString = new Font("����", 9f);
     this.drawObject = new DrawObject(this);
     drawObject.GetTableList();
     FormRefrash();
     AddToolTip(true);
 }
コード例 #3
0
ファイル: MakeControlXml.cs プロジェクト: algz/GDIDrawFlow
 public MakeControlXml(DrawObject indrawObject)
 {
     drawObject=indrawObject;
 }