コード例 #1
0
        public M4AWrappedKeySplit(M4AVoiceEntry keySplit) : base(keySplit)
        {
            try
            {
                Table = VoiceTable.LoadTable <M4AVoiceTable>(keySplit.Address - ROM.Pak, true);

                var keys    = ROM.Instance.Reader.ReadBytes(128, keySplit.Keys - ROM.Pak);
                var loading = new List <Triple <byte, byte, byte> >(); // Key, min, max
                int prev    = -1;
                for (int i = 0; i < 128; i++)
                {
                    byte a  = keys[i];
                    byte bi = (byte)i;
                    if (prev == a)
                    {
                        loading[loading.Count - 1].Item3 = bi;
                    }
                    else
                    {
                        prev = a;
                        loading.Add(new Triple <byte, byte, byte>(a, bi, bi));
                    }
                }
                Keys = loading.ToArray();
            }
            catch
            {
                Table = null;
                Keys  = null;
            }
        }
コード例 #2
0
 public M4AWrappedDrum(M4AVoiceEntry drum) : base(drum)
 {
     try
     {
         Table = VoiceTable.LoadTable <M4AVoiceTable>(drum.Address - ROM.Pak, true);
     }
     catch
     {
         Table = null;
     }
 }
コード例 #3
0
        internal VoiceTableSaver(VoiceTable table, string filename, bool saveAfter7F = false)
        {
            if (ROM.Instance.Game.Engine != AEngine.M4A)
            {
                throw new PlatformNotSupportedException("Exporting to SF2 from this game engine is not supported at this time.");
            }

            sf2 = new SF2("", "", "", 0, 0, "", ROM.Instance.Game.Creator, "", "GBA Music Studio by Kermalis");

            AddTable((M4AVoiceTable)table, saveAfter7F, true);

            sf2.Save(filename);
        }
コード例 #4
0
        internal M4ASMulti(M4AVoice ks) : base(ks)
        {
            Table = VoiceTable.LoadTable <M4AVoiceTable>(ks.Table, true);

            var keys    = ROM.Instance.ReadBytes(256, ks.Keys);
            var loading = new List <Triple <byte, byte, byte> >(); // Key, min, max
            int prev    = -1;

            for (int i = 0; i < 256; i++)
            {
                byte a  = keys[i];
                byte bi = (byte)i;
                if (prev == a)
                {
                    loading[loading.Count - 1].Item3 = bi;
                }
                else
                {
                    prev = a;
                    loading.Add(new Triple <byte, byte, byte>(a, bi, bi));
                }
            }
            Keys = loading.ToArray();
        }
コード例 #5
0
ファイル: Song.cs プロジェクト: Stich991/GBAMusicStudio
        public MLSSSong(int offset)
        {
            SetOffset(offset);
            VoiceTable = VoiceTable.LoadTable <MLSSVoiceTable>(0, true); // 0 won't be used in the Load method

            int amt = GetTrackAmount(ROM.Instance.Reader.ReadInt16(offset));

            Commands = new List <SongEvent> [amt];
            for (int i = 0; i < amt; i++)
            {
                Commands[i] = new List <SongEvent>();
                int track = offset + ROM.Instance.Reader.ReadInt16(offset + 2 + (i * 2));
                ROM.Instance.Reader.BaseStream.Position = track;

                byte cmd = 0;
                while (cmd != 0xFF && cmd != 0xF8)
                {
                    int      off     = (int)ROM.Instance.Reader.BaseStream.Position;
                    ICommand command = null;

                    cmd = ROM.Instance.Reader.ReadByte();
                    switch (cmd)
                    {
                    case 0: command = new FreeNoteCommand {
                            Note = ROM.Instance.Reader.ReadByte(), Duration = ROM.Instance.Reader.ReadByte()
                    }; break;

                    case 0xF0: command = new VoiceCommand {
                            Voice = ROM.Instance.Reader.ReadByte()
                    }; break;

                    case 0xF1: command = new VolumeCommand {
                            Volume = ROM.Instance.Reader.ReadByte()
                    }; break;

                    case 0xF2: command = new PanpotCommand {
                            Panpot = (sbyte)(ROM.Instance.Reader.ReadByte() - 0x80)
                    }; break;

                    case 0xF4: command = new BendRangeCommand {
                            Range = ROM.Instance.Reader.ReadByte()
                    }; break;

                    case 0xF5: command = new BendCommand {
                            Bend = ROM.Instance.Reader.ReadSByte()
                    }; break;

                    case 0xF6: command = new RestCommand {
                            Rest = ROM.Instance.Reader.ReadByte()
                    }; break;

                    case 0xF8:
                        short offsetFromEnd = ROM.Instance.Reader.ReadInt16();
                        command = new GoToCommand {
                            Offset = (int)(ROM.Instance.Reader.BaseStream.Position + offsetFromEnd)
                        };
                        break;

                    case 0xF9: command = new TempoCommand {
                            Tempo = ROM.Instance.Reader.ReadByte()
                    }; break;

                    case 0xFF: command = new FinishCommand(); break;

                    default: command = new MLSSNoteCommand {
                            Duration = cmd, Note = ROM.Instance.Reader.ReadSByte()
                    }; break;
                    }
                    Commands[i].Add(new SongEvent(off, command));
                }
            }
        }
コード例 #6
0
ファイル: Song.cs プロジェクト: Stich991/GBAMusicStudio
        protected void Load(byte[] binary, EndianBinaryReader reader, int headerOffset)
        {
            _binary = binary;
            Header  = reader.ReadObject <M4ASongHeader>(headerOffset);

            VoiceTable = VoiceTable.LoadTable <M4AVoiceTable>(Header.VoiceTable - ROM.Pak);

            Commands = new List <SongEvent> [Header.NumTracks];
            for (int i = 0; i < Header.NumTracks; i++)
            {
                Commands[i] = new List <SongEvent>();
            }

            if (Header.NumTracks > ROM.Instance.Game.Engine.TrackLimit)
            {
                throw new InvalidDataException($"La canzone ha troppe tracce ({Header.NumTracks}).");
            }

            for (int i = 0; i < NumTracks; i++)
            {
                reader.BaseStream.Position = Header.Tracks[i] - ROM.Pak;

                byte cmd = 0, runCmd = 0, prevNote = 0, prevVelocity = 0x7F;

                while (cmd != 0xB1 && cmd != 0xB6)
                {
                    int      off     = (int)reader.BaseStream.Position;
                    ICommand command = null;

                    cmd = reader.ReadByte();
                    if (cmd >= 0xBD) // Commands that work within running status
                    {
                        runCmd = cmd;
                    }

                    #region TIE & Notes

                    if (runCmd >= 0xCF && cmd < 0x80) // Within running status
                    {
                        var peek = reader.PeekBytes(2);
                        if (peek[0] >= 0x80)
                        {
                            command = AddNoteEvent(cmd, prevVelocity, 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else if (peek[1] > 3 || peek[1] < 1)
                        {
                            command = AddNoteEvent(cmd, reader.ReadByte(), 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else
                        {
                            command = AddNoteEvent(cmd, reader.ReadByte(), reader.ReadByte(), runCmd, out prevNote, out prevVelocity);
                        }
                    }
                    else if (cmd >= 0xCF)
                    {
                        var peek = reader.PeekBytes(3);
                        if (peek[0] >= 0x80)
                        {
                            command = AddNoteEvent(prevNote, prevVelocity, 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else if (peek[1] >= 0x80)
                        {
                            command = AddNoteEvent(reader.ReadByte(), prevVelocity, 0, runCmd, out prevNote, out prevVelocity);
                        }
                        // TIE cannot have an added duration so it needs to stop here
                        else if (cmd == 0xCF || peek[2] > 3 || peek[2] < 1)
                        {
                            command = AddNoteEvent(reader.ReadByte(), reader.ReadByte(), 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else
                        {
                            command = AddNoteEvent(reader.ReadByte(), reader.ReadByte(), reader.ReadByte(), runCmd, out prevNote, out prevVelocity);
                        }
                    }

                    #endregion

                    #region Rests

                    else if (cmd >= 0x80 && cmd <= 0xB0)
                    {
                        command = new RestCommand {
                            Rest = SongEvent.RestFromCMD(0x80, cmd)
                        }
                    }
                    ;

                    #endregion

                    #region Commands

                    else if (runCmd < 0xCF && cmd < 0x80) // Commands within running status
                    {
                        switch (runCmd)
                        {
                        case 0xBD: command = new VoiceCommand {
                                Voice = cmd
                        }; break;

                        case 0xBE: command = new VolumeCommand {
                                Volume = cmd
                        }; break;

                        case 0xBF: command = new PanpotCommand {
                                Panpot = (sbyte)(cmd - 0x40)
                        }; break;

                        case 0xC0: command = new BendCommand {
                                Bend = (sbyte)(cmd - 0x40)
                        }; break;

                        case 0xC1: command = new BendRangeCommand {
                                Range = cmd
                        }; break;

                        case 0xC2: command = new LFOSpeedCommand {
                                Speed = cmd
                        }; break;

                        case 0xC3: command = new LFODelayCommand {
                                Delay = cmd
                        }; break;

                        case 0xC4: command = new ModDepthCommand {
                                Depth = cmd
                        }; break;

                        case 0xC5: command = new ModTypeCommand {
                                Type = cmd
                        }; break;

                        case 0xC8: command = new TuneCommand {
                                Tune = (sbyte)(cmd - 0x40)
                        }; break;

                        case 0xCD: command = new LibraryCommand {
                                Command = cmd, Argument = reader.ReadByte()
                        }; break;

                        case 0xCE: command = new EndOfTieCommand {
                                Note = (sbyte)cmd
                        }; prevNote = cmd; break;
                        }
                    }
                    else if (cmd > 0xB0 && cmd < 0xCF)
                    {
                        switch (cmd)
                        {
                        case 0xB1:     // FINE & PREV
                        case 0xB6: command = new M4AFinishCommand {
                                Type = cmd
                        }; break;

                        case 0xB2: command = new GoToCommand {
                                Offset = reader.ReadInt32() - ROM.Pak
                        }; break;

                        case 0xB3: command = new CallCommand {
                                Offset = reader.ReadInt32() - ROM.Pak
                        }; break;

                        case 0xB4: command = new ReturnCommand(); break;

                        case 0xB5: command = new RepeatCommand {
                                Times = reader.ReadByte(), Offset = reader.ReadInt32() - ROM.Pak
                        }; break;

                        case 0xB9: command = new MemoryAccessCommand {
                                Arg1 = reader.ReadByte(), Arg2 = reader.ReadByte(), Arg3 = reader.ReadByte()
                        }; break;

                        case 0xBA: command = new PriorityCommand {
                                Priority = reader.ReadByte()
                        }; break;

                        case 0xBB: command = new TempoCommand {
                                Tempo = (short)(reader.ReadByte() * 2)
                        }; break;

                        case 0xBC: command = new KeyShiftCommand {
                                Shift = reader.ReadSByte()
                        }; break;

                        // Commands that work within running status:
                        case 0xBD: command = new VoiceCommand {
                                Voice = reader.ReadByte()
                        }; break;

                        case 0xBE: command = new VolumeCommand {
                                Volume = reader.ReadByte()
                        }; break;

                        case 0xBF: command = new PanpotCommand {
                                Panpot = (sbyte)(reader.ReadByte() - 0x40)
                        }; break;

                        case 0xC0: command = new BendCommand {
                                Bend = (sbyte)(reader.ReadByte() - 0x40)
                        }; break;

                        case 0xC1: command = new BendRangeCommand {
                                Range = reader.ReadByte()
                        }; break;

                        case 0xC2: command = new LFOSpeedCommand {
                                Speed = reader.ReadByte()
                        }; break;

                        case 0xC3: command = new LFODelayCommand {
                                Delay = reader.ReadByte()
                        }; break;

                        case 0xC4: command = new ModDepthCommand {
                                Depth = reader.ReadByte()
                        }; break;

                        case 0xC5: command = new ModTypeCommand {
                                Type = reader.ReadByte()
                        }; break;

                        case 0xC8: command = new TuneCommand {
                                Tune = (sbyte)(reader.ReadByte() - 0x40)
                        }; break;

                        case 0xCD: command = new LibraryCommand {
                                Command = reader.ReadByte(), Argument = reader.ReadByte()
                        }; break;

                        case 0xCE:     // EOT
                            sbyte note;

                            if (reader.PeekByte() < 0x80)
                            {
                                note     = reader.ReadSByte();
                                prevNote = (byte)note;
                            }
                            else
                            {
                                note = -1;
                            }

                            command = new EndOfTieCommand {
                                Note = note
                            };
                            break;

                        default: Console.WriteLine("Comando invalido: 0x{0:X} = {1}", off, cmd); break;
                        }
                    }

                    #endregion

                    Commands[i].Add(new SongEvent(off, command));
                }
            }

            ICommand AddNoteEvent(byte note, byte velocity, byte addedDuration, byte runCmd, out byte prevNote, out byte prevVelocity)
            {
                return(new M4ANoteCommand
                {
                    Note = (sbyte)(prevNote = note),
                    Velocity = prevVelocity = velocity,
                    Duration = (short)(runCmd == 0xCF ? -1 : (SongEvent.RestFromCMD(0xCF, runCmd) + addedDuration))
                });
            }
        }
コード例 #7
0
ファイル: SongPlayer.cs プロジェクト: Stich991/GBAMusicStudio
 public void SetSong(Song song)
 {
     Song = song;
     VoiceTable.ClearCache();
     SoundMixer.Instance.Init(song.GetReverb());
 }
コード例 #8
0
ファイル: SongPlayer.cs プロジェクト: Lafolie/GBAMusicStudio
 internal static void SetSong(Song song)
 {
     Song = song;
     VoiceTable.ClearCache();
     SoundMixer.Init(song.GetReverb());
 }
コード例 #9
0
 internal M4ASDrum(M4AVoice d) : base(d)
 {
     Table = VoiceTable.LoadTable <M4AVoiceTable>(d.Table, true);
 }
コード例 #10
0
ファイル: Song.cs プロジェクト: Lafolie/GBAMusicStudio
        protected void Load(byte[] binary, M4ASongHeader head)
        {
            _binary = binary;
            Header  = head;
            Array.Resize(ref Header.Tracks, Header.NumTracks); // Not really necessary yet
            Commands = new List <SongEvent> [Header.NumTracks];
            for (int i = 0; i < Header.NumTracks; i++)
            {
                Commands[i] = new List <SongEvent>();
            }

            VoiceTable = VoiceTable.LoadTable <M4AVoiceTable>(Header.VoiceTable);

            if (NumTracks == 0 || NumTracks > 16)
            {
                return;
            }

            var reader = new ROMReader();

            reader.InitReader(_binary);

            for (int i = 0; i < NumTracks; i++)
            {
                reader.SetOffset(Header.Tracks[i]);

                byte cmd = 0, runCmd = 0, prevNote = 0, prevVelocity = 127;

                while (cmd != 0xB1 && cmd != 0xB6)
                {
                    uint     off     = reader.Position;
                    ICommand command = null;

                    cmd = reader.ReadByte();
                    if (cmd >= 0xBD) // Commands that work within running status
                    {
                        runCmd = cmd;
                    }

                    #region TIE & Notes

                    if (runCmd >= 0xCF && cmd < 0x80) // Within running status
                    {
                        var  o     = reader.Position;
                        byte peek1 = reader.ReadByte(),
                             peek2 = reader.ReadByte();
                        reader.SetOffset(o);
                        if (peek1 >= 128)
                        {
                            command = AddNoteEvent(cmd, prevVelocity, 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else if (peek2 > 3 || peek2 < 1)
                        {
                            command = AddNoteEvent(cmd, reader.ReadByte(), 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else
                        {
                            command = AddNoteEvent(cmd, reader.ReadByte(), reader.ReadByte(), runCmd, out prevNote, out prevVelocity);
                        }
                    }
                    else if (cmd >= 0xCF)
                    {
                        var  o     = reader.Position;
                        byte peek1 = reader.ReadByte(),
                             peek2 = reader.ReadByte(),
                             peek3 = reader.ReadByte();
                        reader.SetOffset(o);
                        if (peek1 >= 128)
                        {
                            command = AddNoteEvent(prevNote, prevVelocity, 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else if (peek2 >= 128)
                        {
                            command = AddNoteEvent(reader.ReadByte(), prevVelocity, 0, runCmd, out prevNote, out prevVelocity);
                        }
                        // TIE cannot have an added duration so it needs to stop here
                        else if (cmd == 0xCF || peek3 > 3 || peek3 < 1)
                        {
                            command = AddNoteEvent(reader.ReadByte(), reader.ReadByte(), 0, runCmd, out prevNote, out prevVelocity);
                        }
                        else
                        {
                            command = AddNoteEvent(reader.ReadByte(), reader.ReadByte(), reader.ReadByte(), runCmd, out prevNote, out prevVelocity);
                        }
                    }

                    #endregion

                    #region Rests

                    else if (cmd >= 0x80 && cmd <= 0xB0)
                    {
                        command = new RestCommand {
                            Rest = SongEvent.RestFromCMD(0x80, cmd)
                        }
                    }
                    ;

                    #endregion

                    #region Commands

                    else if (runCmd < 0xCF && cmd < 0x80) // Commands within running status
                    {
                        switch (runCmd)
                        {
                        case 0xBD: command = new VoiceCommand {
                                Voice = cmd
                        }; break;

                        case 0xBE: command = new VolumeCommand {
                                Volume = cmd
                        }; break;

                        case 0xBF: command = new PanpotCommand {
                                Panpot = (sbyte)(cmd - 0x40)
                        }; break;

                        case 0xC0: command = new BendCommand {
                                Bend = (sbyte)(cmd - 0x40)
                        }; break;

                        case 0xC1: command = new BendRangeCommand {
                                Range = cmd
                        }; break;

                        case 0xC2: command = new LFOSpeedCommand {
                                Speed = cmd
                        }; break;

                        case 0xC3: command = new LFODelayCommand {
                                Delay = cmd
                        }; break;

                        case 0xC4: command = new ModDepthCommand {
                                Depth = cmd
                        }; break;

                        case 0xC5: command = new ModTypeCommand {
                                Type = cmd
                        }; break;

                        case 0xC8: command = new TuneCommand {
                                Tune = (sbyte)(cmd - 0x40)
                        }; break;

                        case 0xCD: command = new LibraryCommand {
                                Command = cmd, Argument = reader.ReadByte()
                        }; break;

                        case 0xCE: command = new EndOfTieCommand {
                                Note = (sbyte)cmd
                        }; prevNote = cmd; break;
                        }
                    }
                    else if (cmd > 0xB0 && cmd < 0xCF)
                    {
                        switch (cmd)
                        {
                        case 0xB1:     // FINE & PREV
                        case 0xB6: command = new M4AFinishCommand {
                                Type = cmd
                        }; break;

                        case 0xB2: command = new GoToCommand {
                                Offset = reader.ReadPointer()
                        }; break;

                        case 0xB3: command = new CallCommand {
                                Offset = reader.ReadPointer()
                        }; break;

                        case 0xB4: command = new ReturnCommand(); break;

                        case 0xB5: command = new RepeatCommand {
                                Times = reader.ReadByte(), Offset = reader.ReadPointer()
                        }; break;

                        case 0xB9: command = new MemoryAccessCommand {
                                Arg1 = reader.ReadByte(), Arg2 = reader.ReadByte(), Arg3 = reader.ReadByte()
                        }; break;

                        case 0xBA: command = new PriorityCommand {
                                Priority = reader.ReadByte()
                        }; break;

                        case 0xBB: command = new TempoCommand {
                                Tempo = (ushort)(reader.ReadByte() * 2)
                        }; break;

                        case 0xBC: command = new KeyShiftCommand {
                                Shift = reader.ReadSByte()
                        }; break;

                        // Commands that work within running status:
                        case 0xBD: command = new VoiceCommand {
                                Voice = reader.ReadByte()
                        }; break;

                        case 0xBE: command = new VolumeCommand {
                                Volume = reader.ReadByte()
                        }; break;

                        case 0xBF: command = new PanpotCommand {
                                Panpot = (sbyte)(reader.ReadByte() - 0x40)
                        }; break;

                        case 0xC0: command = new BendCommand {
                                Bend = (sbyte)(reader.ReadByte() - 0x40)
                        }; break;

                        case 0xC1: command = new BendRangeCommand {
                                Range = reader.ReadByte()
                        }; break;

                        case 0xC2: command = new LFOSpeedCommand {
                                Speed = reader.ReadByte()
                        }; break;

                        case 0xC3: command = new LFODelayCommand {
                                Delay = reader.ReadByte()
                        }; break;

                        case 0xC4: command = new ModDepthCommand {
                                Depth = reader.ReadByte()
                        }; break;

                        case 0xC5: command = new ModTypeCommand {
                                Type = reader.ReadByte()
                        }; break;

                        case 0xC8: command = new TuneCommand {
                                Tune = (sbyte)(reader.ReadByte() - 0x40)
                        }; break;

                        case 0xCD: command = new LibraryCommand {
                                Command = reader.ReadByte(), Argument = reader.ReadByte()
                        }; break;

                        case 0xCE:     // EOT
                            sbyte note;

                            if (reader.PeekByte() < 128)
                            {
                                note     = reader.ReadSByte();
                                prevNote = (byte)note;
                            }
                            else
                            {
                                note = -1;
                            }

                            command = new EndOfTieCommand {
                                Note = note
                            };
                            break;

                        default: Console.WriteLine("Invalid command: 0x{0:X} = {1}", reader.Position, cmd); break;
                        }
                    }

                    #endregion

                    Commands[i].Add(new SongEvent(off, command));
                }
            }

            ICommand AddNoteEvent(byte note, byte velocity, byte addedDuration, byte runCmd, out byte prevNote, out byte prevVelocity)
            {
                return(new M4ANoteCommand
                {
                    Note = (sbyte)(prevNote = note),
                    Velocity = prevVelocity = velocity,
                    Duration = (short)(runCmd == 0xCF ? -1 : (SongEvent.RestFromCMD(0xCF, runCmd) + addedDuration))
                });
            }
        }