Provides data for an input line request event.
Inheritance: System.EventArgs
コード例 #1
0
ファイル: EngineWrapper.cs プロジェクト: ChicagoDave/Zifmia
        private void vm_LineWanted(object sender, LineWantedEventArgs e)
        {
            if (wrapperState == VMWrapperState.RequestRestore)
                entry = "restore";

            if (wrapperState == VMWrapperState.RunCommand)
                entry = saveCommand;

            if (wrapperState == VMWrapperState.RequestSave)
                entry = "save";

            e.Line = entry;
        }
コード例 #2
0
ファイル: GlkWrapper.cs プロジェクト: ChicagoDave/FyreXaml
        private uint glk_select(uint[] args)
        {
            DeliverOutput();

            if (glkWantLineInput)
            {
                string line;
                if (LineWanted == null)
                {
                    line = "";
                }
                else
                {
                    LineWantedEventArgs e = new LineWantedEventArgs();
                    LineWanted(this, e);
                    line = e.Line;
                }

                byte[] bytes = StringToLatin1(line);
                uint max = Math.Min(glkLineInputBufSize, (uint)bytes.Length);
                for (uint i = 0; i < max; i++)
                    image.WriteByte(glkLineInputBuffer + i, bytes[i]);

                // return event
                GlkWriteReference(
                    args[0],
                    GlkConst.evtype_LineInput, 1, max, 0);

                glkWantLineInput = false;
            }
            else if (glkWantCharInput)
            {
                char ch;
                if (KeyWanted == null)
                {
                    ch = '\0';
                }
                else
                {
                    KeyWantedEventArgs e = new KeyWantedEventArgs();
                    KeyWanted(this, e);
                    ch = e.Char;
                }

                // return event
                GlkWriteReference(
                    args[0],
                    GlkConst.evtype_CharInput, 1, ch, 0);

                glkWantCharInput = false;
            }
            else
            {
                // no event
                GlkWriteReference(
                    args[0],
                    GlkConst.evtype_None, 0, 0, 0);
            }

            return 0;
        }
コード例 #3
0
ファイル: Engine.cs プロジェクト: ChicagoDave/Zifmia
        private void InputLine(uint address, uint bufSize)
        {
            string input = null;

            // we need at least 4 bytes to do anything useful
            if (bufSize < 4)
                return;

            // can't do anything without this event handler
            if (LineWanted == null)
            {
                image.WriteInt32(address, 0);
                return;
            }

            LineWantedEventArgs lineArgs = new LineWantedEventArgs();
            // CancelEventArgs waitArgs = new CancelEventArgs();

            // ask the application to read a line
            LineWanted(this, lineArgs);
            input = lineArgs.Line;

            if (input == null)
            {
                image.WriteInt32(address, 0);
            }
            else
            {
                byte[] bytes = null;
                // write the length first
                try
                {
                    bytes = StringToLatin1(input);
                }
                catch (Exception ex)
                {
                    System.Diagnostics.Debug.WriteLine(ex.Message);
                }
                image.WriteInt32(address, (uint)bytes.Length);
                // followed by the character data, truncated to fit the buffer
                uint max = Math.Min(bufSize, (uint)bytes.Length);
                for (uint i = 0; i < max; i++)
                    image.WriteByte(address + 4 + i, bytes[i]);
            }
        }
コード例 #4
0
ファイル: FyreVMService.cs プロジェクト: ChicagoDave/FyreXaml
 private void vm_LineWanted(object sender, LineWantedEventArgs e)
 {
     ViewModelLocator.Invoke(RequestLine);
     inputReadyEvent.WaitOne();
     e.Line = command;
 }