/// <summary> /// Multiplies two matrices. /// </summary> /// <param name="a">A <see cref="Matrix3D"/> instance.</param> /// <param name="b">A <see cref="Matrix3D"/> instance.</param> /// <returns>A new <see cref="Matrix3D"/> instance containing the result.</returns> public static Matrix3D operator*(Matrix3D a, Matrix3D b) { return(Matrix3D.Multiply(a, b)); }