コード例 #1
0
ファイル: HunterPlayer.cs プロジェクト: UncleGus/dracula
 public float LikelihoodOfHavingEventOfType(GameState game, Event ev)
 {
     if (EventsKnownToDracula.Find(card => card.Event == ev) != null)
     {
         return NumberOfKnownEventsOfType(ev);
     }
     int numberOfUnknownCards = EventCount - EventsKnownToDracula.Count();
     if (numberOfUnknownCards == 0)
     {
         return 0F;
     }
     int numberOfEventsUnaccountedFor = game.NumberOfEventsOfType(ev) - game.NumberOfRevealedEventsOfType(ev);
     return (float)numberOfEventsUnaccountedFor / game.EventDeck.Count();
 }