コード例 #1
0
        // If sphere point group is selected, we render dots in the skybox to help user position things.
        private void RenderSpherePointGroupDebugPointsIfSelected()
        {
            if (m_ActiveSkyProfile == null || TimelineSelection.selectedGroupUUID == null)
            {
                return;
            }

            IKeyframeGroup group = m_ActiveSkyProfile.GetGroupWithId(TimelineSelection.selectedGroupUUID);

            if (group is SpherePointKeyframeGroup)
            {
                ShowSpherePointKeyframesInSkybox(group as SpherePointKeyframeGroup);
            }
            else
            {
                HideDebugPoints();
            }
        }