public TargetingClass() { Cache = new TargetingCache(); Handler=new TargetingHandler(); Movement=new TargetMovement(); //Reset Vars on target change! Cache.TargetChanged += Movement.OnTargetChanged; }
public TargetingClass() { Cache = new TargetingCache(); Handler = new TargetingHandler(); Movement = new TargetMovement(); //Reset Vars on target change! Cache.TargetChanged += Movement.OnTargetChanged; }