protected void Copy() { Block block = target as Block; Flowchart flowchart = block.GetFlowchart(); if (flowchart == null || flowchart.selectedBlock == null) { return; } CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); commandCopyBuffer.Clear(); // Scan through all commands in execution order to see if each needs to be copied foreach (Command command in flowchart.selectedBlock.commandList) { if (flowchart.selectedCommands.Contains(command)) { System.Type type = command.GetType(); Command newCommand = Undo.AddComponent(commandCopyBuffer.gameObject, type) as Command; System.Reflection.FieldInfo[] fields = type.GetFields(); foreach (System.Reflection.FieldInfo field in fields) { field.SetValue(newCommand, field.GetValue(command)); } } } }
protected void Copy() { Sequence sequence = target as Sequence; FungusScript fungusScript = sequence.GetFungusScript(); if (fungusScript == null || fungusScript.selectedSequence == null) { return; } CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); commandCopyBuffer.Clear(); // Scan through all commands in execution order to see if each needs to be copied foreach (Command command in fungusScript.selectedSequence.commandList) { if (fungusScript.selectedCommands.Contains(command)) { System.Type type = command.GetType(); Command newCommand = Undo.AddComponent(commandCopyBuffer.gameObject, type) as Command; System.Reflection.FieldInfo[] fields = type.GetFields(); foreach (System.Reflection.FieldInfo field in fields) { field.SetValue(newCommand, field.GetValue(command)); } } } }
protected void Paste() { Block block = target as Block; Flowchart flowchart = block.GetFlowchart(); if (flowchart == null || flowchart.selectedBlock == null) { return; } CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); // Find where to paste commands in block (either at end or after last selected command) int pasteIndex = flowchart.selectedBlock.commandList.Count; if (flowchart.selectedCommands.Count > 0) { for (int i = 0; i < flowchart.selectedBlock.commandList.Count; ++i) { Command command = flowchart.selectedBlock.commandList[i]; foreach (Command selectedCommand in flowchart.selectedCommands) { if (command == selectedCommand) { pasteIndex = i + 1; } } } } foreach (Command command in commandCopyBuffer.GetCommands()) { // Using the Editor copy / paste functionality instead instead of reflection // because this does a deep copy of the command properties. if (ComponentUtility.CopyComponent(command)) { if (ComponentUtility.PasteComponentAsNew(flowchart.gameObject)) { Command[] commands = flowchart.GetComponents <Command>(); Command pastedCommand = commands.Last <Command>(); if (pastedCommand != null) { pastedCommand.itemId = flowchart.NextItemId(); flowchart.selectedBlock.commandList.Insert(pasteIndex++, pastedCommand); } } // This stops the user pasting the command manually into another game object. ComponentUtility.CopyComponent(flowchart.transform); } } // Because this is an async call, we need to force prefab instances to record changes PrefabUtility.RecordPrefabInstancePropertyModifications(block); Repaint(); }
protected void Paste() { Sequence sequence = target as Sequence; FungusScript fungusScript = sequence.GetFungusScript(); if (fungusScript == null || fungusScript.selectedSequence == null) { return; } CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); // Find where to paste commands in sequence (either at end or after last selected command) int pasteIndex = fungusScript.selectedSequence.commandList.Count; if (fungusScript.selectedCommands.Count > 0) { for (int i = 0; i < fungusScript.selectedSequence.commandList.Count; ++i) { Command command = fungusScript.selectedSequence.commandList[i]; foreach (Command selectedCommand in fungusScript.selectedCommands) { if (command == selectedCommand) { pasteIndex = i + 1; } } } } foreach (Command command in commandCopyBuffer.GetCommands()) { // Using the Editor copy / paste functionality instead instead of reflection // because this does a deep copy of the command properties. if (ComponentUtility.CopyComponent(command)) { if (ComponentUtility.PasteComponentAsNew(fungusScript.gameObject)) { Command[] commands = fungusScript.GetComponents <Command>(); Command pastedCommand = commands.Last <Command>(); if (pastedCommand != null) { fungusScript.selectedSequence.commandList.Insert(pasteIndex++, pastedCommand); } } // This stops the user pasting the command manually into another game object. ComponentUtility.CopyComponent(fungusScript.transform); } } Repaint(); }
public virtual void ShowContextMenu() { Block block = target as Block; Flowchart flowchart = block.GetFlowchart(); if (flowchart == null) { return; } bool showCut = false; bool showCopy = false; bool showDelete = false; bool showPaste = false; if (flowchart.selectedCommands.Count > 0) { showCut = true; showCopy = true; showDelete = true; } CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); if (commandCopyBuffer.HasCommands()) { showPaste = true; } GenericMenu commandMenu = new GenericMenu(); if (showCut) { commandMenu.AddItem(new GUIContent("Cut"), false, Cut); } else { commandMenu.AddDisabledItem(new GUIContent("Cut")); } if (showCopy) { commandMenu.AddItem(new GUIContent("Copy"), false, Copy); } else { commandMenu.AddDisabledItem(new GUIContent("Copy")); } if (showPaste) { commandMenu.AddItem(new GUIContent("Paste"), false, Paste); } else { commandMenu.AddDisabledItem(new GUIContent("Paste")); } if (showDelete) { commandMenu.AddItem(new GUIContent("Delete"), false, Delete); } else { commandMenu.AddDisabledItem(new GUIContent("Delete")); } commandMenu.AddSeparator(""); commandMenu.AddItem(new GUIContent("Select All"), false, SelectAll); commandMenu.AddItem(new GUIContent("Select None"), false, SelectNone); commandMenu.ShowAsContext(); }
public virtual void DrawBlockGUI(Flowchart flowchart) { serializedObject.Update(); // Execute any queued cut, copy, paste, etc. operations from the prevous GUI update // We need to defer applying these operations until the following update because // the ReorderableList control emits GUI errors if you clear the list in the same frame // as drawing the control (e.g. select all and then delete) if (Event.current.type == EventType.Layout) { foreach (Action action in actionList) { if (action != null) { action(); } } actionList.Clear(); } Block block = target as Block; SerializedProperty commandListProperty = serializedObject.FindProperty("commandList"); if (block == flowchart.selectedBlock) { SerializedProperty descriptionProp = serializedObject.FindProperty("description"); EditorGUILayout.PropertyField(descriptionProp); DrawEventHandlerGUI(flowchart); UpdateIndentLevels(block); // Make sure each command has a reference to its parent block foreach (Command command in block.commandList) { if (command == null) // Will be deleted from the list later on { continue; } command.parentBlock = block; } ReorderableListGUI.Title("Commands"); CommandListAdaptor adaptor = new CommandListAdaptor(commandListProperty, 0); adaptor.nodeRect = block.nodeRect; ReorderableListFlags flags = ReorderableListFlags.HideAddButton | ReorderableListFlags.HideRemoveButtons | ReorderableListFlags.DisableContextMenu; if (block.commandList.Count == 0) { EditorGUILayout.HelpBox("Press the + button below to add a command to the list.", MessageType.Info); } else { ReorderableListControl.DrawControlFromState(adaptor, null, flags); } // EventType.contextClick doesn't register since we moved the Block Editor to be inside // a GUI Area, no idea why. As a workaround we just check for right click instead. if (Event.current.type == EventType.mouseUp && Event.current.button == 1) { ShowContextMenu(); Event.current.Use(); } if (GUIUtility.keyboardControl == 0) //Only call keyboard shortcuts when not typing in a text field { Event e = Event.current; // Copy keyboard shortcut if (e.type == EventType.ValidateCommand && e.commandName == "Copy") { if (flowchart.selectedCommands.Count > 0) { e.Use(); } } if (e.type == EventType.ExecuteCommand && e.commandName == "Copy") { actionList.Add(Copy); e.Use(); } // Cut keyboard shortcut if (e.type == EventType.ValidateCommand && e.commandName == "Cut") { if (flowchart.selectedCommands.Count > 0) { e.Use(); } } if (e.type == EventType.ExecuteCommand && e.commandName == "Cut") { actionList.Add(Cut); e.Use(); } // Paste keyboard shortcut if (e.type == EventType.ValidateCommand && e.commandName == "Paste") { CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); if (commandCopyBuffer.HasCommands()) { e.Use(); } } if (e.type == EventType.ExecuteCommand && e.commandName == "Paste") { actionList.Add(Paste); e.Use(); } // Duplicate keyboard shortcut if (e.type == EventType.ValidateCommand && e.commandName == "Duplicate") { if (flowchart.selectedCommands.Count > 0) { e.Use(); } } if (e.type == EventType.ExecuteCommand && e.commandName == "Duplicate") { actionList.Add(Copy); actionList.Add(Paste); e.Use(); } // Delete keyboard shortcut if (e.type == EventType.ValidateCommand && e.commandName == "Delete") { if (flowchart.selectedCommands.Count > 0) { e.Use(); } } if (e.type == EventType.ExecuteCommand && e.commandName == "Delete") { actionList.Add(Delete); e.Use(); } // SelectAll keyboard shortcut if (e.type == EventType.ValidateCommand && e.commandName == "SelectAll") { e.Use(); } if (e.type == EventType.ExecuteCommand && e.commandName == "SelectAll") { actionList.Add(SelectAll); e.Use(); } } } // Remove any null entries in the command list. // This can happen when a command class is deleted or renamed. for (int i = commandListProperty.arraySize - 1; i >= 0; --i) { SerializedProperty commandProperty = commandListProperty.GetArrayElementAtIndex(i); if (commandProperty.objectReferenceValue == null) { commandListProperty.DeleteArrayElementAtIndex(i); } } serializedObject.ApplyModifiedProperties(); }
public void ShowContextMenu() { Sequence sequence = target as Sequence; FungusScript fungusScript = sequence.GetFungusScript(); if (fungusScript == null) { return; } bool showCut = false; bool showCopy = false; bool showDelete = false; bool showPaste = false; if (fungusScript.selectedCommands.Count > 0) { showCut = true; showCopy = true; showDelete = true; } CommandCopyBuffer commandCopyBuffer = CommandCopyBuffer.GetInstance(); if (commandCopyBuffer.HasCommands()) { showPaste = true; } GenericMenu commandMenu = new GenericMenu(); if (showCut) { commandMenu.AddItem(new GUIContent("Cut"), false, Cut); } else { commandMenu.AddDisabledItem(new GUIContent("Cut")); } if (showCopy) { commandMenu.AddItem(new GUIContent("Copy"), false, Copy); } else { commandMenu.AddDisabledItem(new GUIContent("Copy")); } if (showPaste) { commandMenu.AddItem(new GUIContent("Paste"), false, Paste); } else { commandMenu.AddDisabledItem(new GUIContent("Paste")); } if (showDelete) { commandMenu.AddItem(new GUIContent("Delete"), false, Delete); } else { commandMenu.AddDisabledItem(new GUIContent("Delete")); } commandMenu.AddSeparator(""); commandMenu.AddItem(new GUIContent("Select All"), false, SelectAll); commandMenu.AddItem(new GUIContent("Select None"), false, SelectNone); commandMenu.ShowAsContext(); }