public static DeclarePetSeal Create(string in_sea_attribute, int in_sea_level, int in_sea_material, int in_skill) { DeclarePetSeal tmp = new DeclarePetSeal(); tmp._sea_attribute = in_sea_attribute; tmp._sea_level = in_sea_level; tmp._sea_material = in_sea_material; tmp._skill = in_skill; return(tmp); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataPetSeal"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataPetSeal = require 'Lua/Config/DataPetSeal'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataPetSeal"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclarePetSeal>(1000); foreach (var item in dic) { DeclarePetSeal tmp = new DeclarePetSeal(); tmp.SeaAttribute = CfgStringLua.Get(item.Value[0]); tmp.SeaLevel = item.Value[1]; tmp.SeaMaterial = item.Value[2]; tmp.Skill = item.Value[3]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "PetSeal"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclarePetSeal>(1000); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "PetSeal"); } } }