public static DeclareGuildFightReward Create(int in_area, string in_auction, int in_num, int in_outcome, string in_reward_item, int in_reward_title) { DeclareGuildFightReward tmp = new DeclareGuildFightReward(); tmp._area = in_area; tmp._auction = in_auction; tmp._num = in_num; tmp._outcome = in_outcome; tmp._reward_item = in_reward_item; tmp._reward_title = in_reward_title; return(tmp); }
public static void Convert(Dictionary <int, DeclareGuildFightReward> data) { if (data == null) { return; } data.Clear(); data.Add(1, DeclareGuildFightReward.Create(1, StringDefines.Key_50135, 1, 1, StringDefines.Key_50136, 14)); data.Add(2, DeclareGuildFightReward.Create(1, StringDefines.Key_50137, 2, 2, StringDefines.Key_50138, 13)); data.Add(3, DeclareGuildFightReward.Create(2, StringDefines.Key_20, 3, 1, StringDefines.Key_50138, 12)); data.Add(4, DeclareGuildFightReward.Create(2, StringDefines.Key_20, 4, 2, StringDefines.Key_16865, 0)); data.Add(5, DeclareGuildFightReward.Create(3, StringDefines.Key_20, 5, 1, StringDefines.Key_16865, 0)); data.Add(6, DeclareGuildFightReward.Create(3, StringDefines.Key_20, 6, 2, StringDefines.Key_12611, 0)); data.Add(7, DeclareGuildFightReward.Create(10, StringDefines.Key_50139, 7, 1, StringDefines.Key_50136, 0)); data.Add(8, DeclareGuildFightReward.Create(10, StringDefines.Key_50140, 8, 2, StringDefines.Key_50138, 0)); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataGuildFightReward"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataGuildFightReward = require 'Lua/Config/DataGuildFightReward'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataGuildFightReward"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclareGuildFightReward>(8); foreach (var item in dic) { DeclareGuildFightReward tmp = new DeclareGuildFightReward(); tmp.Area = item.Value[0]; tmp.Auction = CfgStringLua.Get(item.Value[1]); tmp.Num = item.Value[2]; tmp.Outcome = item.Value[3]; tmp.RewardItem = CfgStringLua.Get(item.Value[4]); tmp.RewardTitle = item.Value[5]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "GuildFightReward"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclareGuildFightReward>(8); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "GuildFightReward"); } } }