public static DeclareFriendIntimacy Create(int in_bUFFID, int in_id) { DeclareFriendIntimacy tmp = new DeclareFriendIntimacy(); tmp._bUFFID = in_bUFFID; tmp._id = in_id; return(tmp); }
public static void Convert(Dictionary <int, DeclareFriendIntimacy> data) { if (data == null) { return; } data.Clear(); data.Add(1000, DeclareFriendIntimacy.Create(1001, 1000)); data.Add(2000, DeclareFriendIntimacy.Create(1002, 2000)); data.Add(5000, DeclareFriendIntimacy.Create(1003, 5000)); data.Add(7000, DeclareFriendIntimacy.Create(1004, 7000)); data.Add(10000, DeclareFriendIntimacy.Create(1005, 10000)); }
public static void SetData() { if (_dataCaches == null && LuaEnv.isLoadLuaCfg) { long startTime = DateTime.Now.Ticks; Dictionary <int, int[]> dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataFriendIntimacy"); if (dic == null) { LuaEnv.SharedLuaEnv.DoString("DataFriendIntimacy = require 'Lua/Config/DataFriendIntimacy'"); dic = LuaEnv.SharedLuaEnv.Global.Get <Dictionary <int, int[]> >("DataFriendIntimacy"); } if (dic != null) { _dataCaches = new Dictionary <int, DeclareFriendIntimacy>(5); foreach (var item in dic) { DeclareFriendIntimacy tmp = new DeclareFriendIntimacy(); tmp.BUFFID = item.Value[0]; tmp.Id = item.Value[1]; _dataCaches.Add(item.Key, tmp); } } Record(startTime, DateTime.Now.Ticks, "FriendIntimacy"); } if (_dataCaches == null && _fillDataCallBack != null) { if (_dataCaches == null) { long startTime = DateTime.Now.Ticks; _dataCaches = new Dictionary <int, DeclareFriendIntimacy>(5); _fillDataCallBack(_dataCaches); Record(startTime, DateTime.Now.Ticks, "FriendIntimacy"); } } }