protected override void teardown() { var messages = _nodes.LoggedEvents().ToArray(); var table = new TableTag(); table.AddHeaderRow(_ => { _.Header("Node"); _.Header("Subject"); _.Header("Type"); _.Header("Message"); }); messages.Each(message => { table.AddBodyRow(_ => { _.Cell(message.NodeId); _.Cell(message.Subject.ToString()); _.Cell(message.GetType().Name); _.Cell(message.ToString()); }); }); Context.Trace(table); _nodes.Dispose(); }