public void send_a_message_and_get_it_back() { var envelope = new Envelope {Data = new byte[] {1, 2, 3, 4, 5}}; envelope.Headers["foo"] = "bar"; var receiver = new RecordingReceiver(); node.StartReceiving(receiver, new RecordingLogger()); node.Channel.As<LightningQueuesChannel>().Send(envelope.Data, envelope.Headers); Wait.Until(() => receiver.Received.Any()); graph.Dispose(); queues.Dispose(); receiver.Received.Any().ShouldBeTrue(); var actual = receiver.Received.Single(); actual.Data.ShouldBe(envelope.Data); actual.Headers["foo"].ShouldBe("bar"); }
public void send_a_message_and_get_it_back_non_persistent() { SetupTransport("lq.tcp://localhost:2032/upstream", ChannelMode.DeliveryFastWithoutGuarantee); var envelope = new Envelope { Data = new byte[] { 1, 2, 3, 4, 5 } }; envelope.Headers["foo"] = "bar"; var receiver = new RecordingReceiver(); node.StartReceiving(receiver, new RecordingLogger()); node.Channel.As<LightningQueuesChannel>().Send(envelope.Data, envelope.Headers); Wait.Until(() => receiver.Received.Any()); graph.Dispose(); queues.Dispose(); receiver.Received.Any().ShouldBeTrue(); var actual = receiver.Received.Single(); actual.Data.ShouldBe(envelope.Data); actual.Headers["foo"].ShouldBe("bar"); }