static private void init(Fscc.Port p) { System.Console.WriteLine("Restoring to default settings."); p.MemoryCap.Input = 1000000; p.MemoryCap.Output = 1000000; p.RxMultiple = false; p.AppendStatus = false; p.AppendTimestamp = false; p.TxModifiers = TxModifiers.XF; p.IgnoreTimeout = false; p.Registers.FIFOT = 0x08001000; p.Registers.CCR0 = 0x0011201c; p.Registers.CCR1 = 0x00000018; p.Registers.CCR2 = 0x00000000; p.Registers.BGR = 0x00000000; p.Registers.SSR = 0x0000007e; p.Registers.SMR = 0x00000000; p.Registers.TSR = 0x0000007e; p.Registers.TMR = 0x00000000; p.Registers.RAR = 0x00000000; p.Registers.RAMR = 0x00000000; p.Registers.PPR = 0x00000000; p.Registers.TCR = 0x00000000; p.Registers.IMR = 0x0f000000; p.Registers.DPLLR = 0x00000004; p.Registers.FCR = 0x00000000; p.ClockFrequency = 18432000; p.Purge(true, true); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); var matches = p.TrackInterrupts(0x00000400); return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); // 18.432 MHz p.ClockFrequency = 18432000; return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); var status = p.RxMultiple; p.RxMultiple = true; p.RxMultiple = false; return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); var status = p.AppendTimestamp; p.AppendTimestamp = true; p.AppendTimestamp = false; return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); var status = p.IgnoreTimeout; p.IgnoreTimeout = true; p.IgnoreTimeout = false; return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); // Send "Hello world!" text p.Write("Hello world!"); // Read the data back in (with our loopback connector) Console.WriteLine(p.Read(100)); return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); p.MemoryCap.Input = 1000000; // 1 MB p.MemoryCap.Output = 1000000; // 1 MB var input = p.MemoryCap.Input; var output = p.MemoryCap.Output; return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); p.Registers.CCR0 = 0x0011201c; p.Registers.BGR = 0; var ccr1 = p.Registers.CCR1; var ccr2 = p.Registers.CCR2; return(0); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); var modifiers = p.TxModifiers; // Enable transmit repeat & transmit on timer p.TxModifiers = Fscc.TxModifiers.TXT | Fscc.TxModifiers.XREP; // Revert to normal transmission p.TxModifiers = Fscc.TxModifiers.XF; return(0); }
static private ExitCode loop(Fscc.Port p1, Fscc.Port p2) { string odata = "Hello world!"; string idata; p1.Write(odata); idata = p2.Read((uint)odata.Length); if (idata.Length == 0 || odata != idata) { return(ExitCode.InvalidData); } return(ExitCode.Success); }
public static int Main(string[] args) { Fscc.Port p = new Fscc.Port(0); // Purge TX p.Purge(true, false); // Purge RX p.Purge(false, true); // Purge both TX & RX p.Purge(true, true); return(0); }
public static int Main(string[] args) { int port_num_1, port_num_2; bool reset; ExitCode e; uint iterations = 0; uint mismatched = 0; if (args.Length < 2 || args.Length > 3) { Console.WriteLine("loop.exe PORT_NUM PORT_NUM [RESET_REGISTER=1]"); return((int)ExitCode.Failure); } port_num_1 = int.Parse(args[0]); port_num_2 = int.Parse(args[1]); if (args.Length == 3) { reset = (int.Parse(args[2]) >= 0) ? true : false; } else { reset = true; } Fscc.Port p1 = new Fscc.Port((uint)port_num_1); Fscc.Port p2 = new Fscc.Port((uint)port_num_2); if (reset) { init(p1); init(p2); } System.Console.WriteLine("Data looping, press any key to stop..."); while (Console.KeyAvailable == false) { e = loop(p1, p2); if (e != 0) { if (e == ExitCode.InvalidData) { mismatched++; } else { return((int)ExitCode.Failure); } } iterations++; } if (mismatched == 0) { System.Console.WriteLine("Passed ({0} iterations).", iterations); } else { System.Console.WriteLine("Failed ({0} out of {1} iterations).", mismatched, iterations); } return((int)ExitCode.Success); }