protected bool FindSearchOriginAndCamera(bool autoSetFirstObject) { if (GUIManager.Get.HasActiveInterface && GUIManager.Get.TopInterface.SupportsControllerSearch) { SearchCamera = GUIManager.Get.ActiveCamera; if (CurrentActiveInterface == null || CurrentActiveInterface != GUIManager.Get.TopInterface) { //if this interface isn't the same as the top interface //start over from the top right FrontiersInterface lastInterface = CurrentActiveInterface; CurrentActiveInterface = GUIManager.Get.TopInterface; if (lastInterface != CurrentActiveInterface && autoSetFirstObject) { //get the first interface element FrontiersInterface.Widget w = CurrentActiveInterface.FirstInterfaceObject; if (!w.IsEmpty && w.BoxCollider != CurrentSearch.Widget.BoxCollider) { SelectWidget(w); return(false); } } CurrentSearch.Widget = CurrentActiveInterface.FirstInterfaceObject; CurrentSearch.ScreenBounds = new Bounds(ScreenSearchOrigin, Vector3.one * 0.1f); } } else if (Cutscene.IsActive && Cutscene.CurrentCutscene.HasActiveInterfaces) { SearchCamera = Cutscene.CurrentCutscene.ActiveCamera; } else if (VRManager.VRMode && GUIManager.ShowCursor) { SearchCamera = VRManager.Get.NGUICamera; } else { SearchCamera = null; return(false); } ScreenSearchOrigin = Frontiers.InterfaceActionManager.MousePosition; //Input.mousePosition; ScreenSearchOrigin.z = 0f; WorldSearchOrigin = SearchCamera.ScreenToWorldPoint(ScreenSearchOrigin); if (UICamera.hoveredObject != null && (CurrentSearch.Widget.IsEmpty || CurrentSearch.Widget.BoxCollider.gameObject != UICamera.hoveredObject.gameObject)) { WidgetSearch s = new WidgetSearch(); s.Widget.BoxCollider = UICamera.hoveredObject.GetComponent <Collider> (); s.Widget.SearchCamera = GUIManager.Get.ActiveCamera; SetCurrentSearch(s); } if (CurrentSearch.Widget.IsEmpty) { CurrentSearch.ScreenBounds = new Bounds(ScreenSearchOrigin, Vector3.one * 0.1f); } RefreshScreenSettings(); return(true); }
public override void GetActiveInterfaceObjects(List <FrontiersInterface.Widget> currentObjects, int flag) { if (QuickCreateMode) { return; } if (flag < 0) { flag = GUIEditorID; } FrontiersInterface.Widget w = new FrontiersInterface.Widget(flag); if (WaitingForNextPage) { FrontiersInterface.GetActiveInterfaceObjectsInTransform(NextPageGroup.transform, NGUICamera, currentObjects, flag); } else if (CurrentChooser != null) { FrontiersInterface.GetActiveInterfaceObjectsInTransform(CurrentChooser.transform, NGUICamera, currentObjects, flag); if (LastChoiceMade == "Age") { w.SearchCamera = NGUICamera; w.BoxCollider = AgeSlider.foreground.GetComponent <BoxCollider>(); currentObjects.Add(w); } } w.Flag = QuickCharacterCreationID; w.SearchCamera = NGUICamera; w.BoxCollider = QuickCreateButton.GetComponent <BoxCollider>(); currentObjects.Add(w); }
public void DisplayDetail(FrontiersInterface user, string name, string detailText, string iconName, UIAtlas iconAtlas, Color iconColor, Color iconBackgroundColor) { ScrollBar.scrollValue = 0f; Show(); NameLabel.text = name; DetailTextLabel.color = Colors.Get.MenuButtonTextColorDefault; DetailTextLabel.text = detailText; if (string.IsNullOrEmpty(iconName) || iconAtlas == null) { Icon.enabled = false; IconBackground.enabled = false; } else { Icon.enabled = true; IconBackground.enabled = true; Icon.atlas = iconAtlas; Icon.spriteName = iconName; Icon.color = iconColor; IconBackground.color = iconBackgroundColor; } ShowDoppleganger = false; RefreshDoppleganger(); LastUser = user; }
public void Hide() { LastUser = null; Visible = false; Panel.enabled = false; ScrollingPanel.enabled = false; enabled = false; DetailTextLabel.text = string.Empty; Icon.enabled = false; IconBackground.enabled = false; DopplegangerButton.SetActive(false); RefreshDoppleganger(); gameObject.SetActive(false); }
public override void GetActiveInterfaceObjects(List <Widget> currentObjects, int flag) { if (flag < 0) { flag = GUIEditorID; } //add the player choices but not the character's choice FrontiersInterface.GetActiveInterfaceObjectsInTransform(PlayerDialogChoicesParent.transform, NGUICamera, currentObjects, flag); //also add the status keepers FrontiersInterface.Widget w = new Widget(flag); w.SearchCamera = NGUICamera; for (int i = 0; i < StatusKeepers.Count; i++) { w.BoxCollider = StatusKeepers [i].GetComponent <BoxCollider> (); currentObjects.Add(w); } if (LeaveButton.gameObject.activeSelf) { w.BoxCollider = LeaveButton.GetComponent <BoxCollider> (); currentObjects.Add(w); } }
public void GetActiveInterfaceObjects(List <FrontiersInterface.Widget> currentObjects, int flag) { if (flag < 0) { flag = TabParent.Owner.GUIEditorID; } if (HasSubTabs) { SubTabs.GetActiveInterfaceObjects(currentObjects, flag); } else { for (int i = 0; i < Panels.Count; i++) { if (Panels[i].gameObject.layer != Globals.LayerNumGUIRaycastIgnore) { FrontiersInterface.GetActiveInterfaceObjectsInTransform(Panels[i].transform, NGUICamera, currentObjects, flag); } } } }
public virtual void GetActiveInterfaceObjects(List <FrontiersInterface.Widget> currentObjects, int flag) { //use the default method FrontiersInterface.GetActiveInterfaceObjectsInTransform(transform, NGUICamera, currentObjects, flag); }
public override void PushSelectedObjectToViewer() { mSelectedObject.GetPlayerAttention = false; //Missions.Get.MissionStateByName (mSelectedObject.Name); List <string> detailText = new List <string>(); detailText.Add(mSelectedObject.Description); Color missionColor = Colors.Get.MessageInfoColor; if (mSelectedObject.ObjectivesCompleted) { if (Flags.Check((uint)mSelectedObject.Status, (uint)MissionStatus.Failed, Flags.CheckType.MatchAny)) { missionColor = Colors.Get.MessageDangerColor; } else { missionColor = Colors.Get.MessageSuccessColor; } } else { if (Flags.Check((uint)mSelectedObject.Status, (uint)MissionStatus.Failed, Flags.CheckType.MatchAny)) { missionColor = Colors.Get.MessageDangerColor; } else if (Flags.Check((uint)mSelectedObject.Status, (uint)MissionStatus.Ignored, Flags.CheckType.MatchAny)) { missionColor = Colors.Get.MessageWarningColor; } } detailText.Add("_"); //divider foreach (ObjectiveState objectiveToDisplay in mSelectedObject.Objectives) { if (!objectiveToDisplay.Hidden && objectiveToDisplay.Status != MissionStatus.Dormant) { Color objectiveColor = Colors.Get.MessageInfoColor; if (objectiveToDisplay.Completed) { //Debug.Log ("Objective " + objectiveToDisplay.Name + " is completed"); if (Flags.Check((uint)objectiveToDisplay.Status, (uint)MissionStatus.Failed, Flags.CheckType.MatchAny)) { objectiveColor = Colors.Get.MessageDangerColor; } else { //Debug.Log ("I'm turning you green"); objectiveColor = Colors.Get.MessageSuccessColor; } } else if (objectiveToDisplay.Status != MissionStatus.Dormant) { //Debug.Log ("It's not completed, but it's not dormant either"); if (Flags.Check((uint)objectiveToDisplay.Status, (uint)MissionStatus.Failed, Flags.CheckType.MatchAny)) { objectiveColor = Colors.Get.MessageDangerColor; } else if (Flags.Check((uint)objectiveToDisplay.Status, (uint)MissionStatus.Ignored, Flags.CheckType.MatchAny)) { objectiveColor = Colors.Get.MessageWarningColor; } } if (objectiveToDisplay.Completed) { detailText.Add(Colors.ColorWrap(objectiveToDisplay.Name.ToUpper(), objectiveColor)); } else { detailText.Add(Colors.ColorWrap(objectiveToDisplay.Name.ToUpper() + ": ", Color.white) + Colors.ColorWrap(objectiveToDisplay.Description, objectiveColor)); } } } string finalDetailText = string.Join("\n", detailText.ToArray()); FrontiersInterface user = this; if (!HasFocus) { user = GUILogInterface.Get; } GUIDetailsPage.Get.DisplayDetail( user, Frontiers.Data.GameData.InterpretScripts(mSelectedObject.Title, Profile.Get.CurrentGame.Character, null), Frontiers.Data.GameData.InterpretScripts(finalDetailText, Profile.Get.CurrentGame.Character, null), "IconMission", Mats.Get.IconsAtlas, missionColor, Color.white); }