public static object DeepCopier(object original) { Frontend.Library.Models.GameServerStartParams input = ((Frontend.Library.Models.GameServerStartParams)(original)); Frontend.Library.Models.GameServerStartParams result = new Frontend.Library.Models.GameServerStartParams(); Orleans.Serialization.SerializationContext.Current.RecordObject(original, result); result.GameServerID = ((GameServerID)(Orleans.Serialization.SerializationManager.DeepCopyInner(input.GameServerID))); return(result); }
public static object Deserializer(System.Type expected, Orleans.Serialization.BinaryTokenStreamReader stream) { Frontend.Library.Models.GameServerStartParams result = new Frontend.Library.Models.GameServerStartParams(); result.GameServerID = ((GameServerID)(Orleans.Serialization.SerializationManager.DeserializeInner(typeof(GameServerID), stream))); return(result); }
public static void Serializer(object untypedInput, Orleans.Serialization.BinaryTokenStreamWriter stream, System.Type expected) { Frontend.Library.Models.GameServerStartParams input = ((Frontend.Library.Models.GameServerStartParams)(untypedInput)); Orleans.Serialization.SerializationManager.SerializeInner(input.GameServerID, stream, typeof(GameServerID)); }
public void GameServerStarts(Frontend.Library.Models.GameServerStartParams gameServerStartParams) { base.InvokeOneWayMethod(384970127, new object[] { gameServerStartParams }); }
public System.Threading.Tasks.Task GameServerStarts(Frontend.Library.Models.GameServerStartParams gameServerStartParams) { return(base.InvokeMethodAsync <object>(384970127, new object[] { gameServerStartParams }, TimeSpan.Zero)); }