private void PrepareQueue() { Random rand = new Random(); List <ChampionCfg> config = new List <ChampionCfg>(64); for (int i = 0; i < 32; i++) { ChampionCfg champ = m_allChamps[rand.Next() % m_allChamps.Count]; if (config.Any(x => x.Index == champ.Index) || champ.ImageFile == null) { i--; continue; } config.Add(champ); config.Add(champ); } SuspendLayout(); foreach (SelectButton btn in m_buttons) { int idx = rand.Next() % config.Count; btn.ChampionName = config[idx].ChampionName; btn.ChampionIndex = config[idx].Index; btn.ChampionPicture = config[idx].ImageFile; btn.Reset(); config.RemoveAt(idx); btn.Visible = true; } ResumeLayout(true); }
private void FrmMain_Load(object sender, EventArgs e) { DoubleBuffered = true; SelectButton.CardImage = Resources.banner; for (int i = 0; i < m_allChamps.Count; i++) { string pureName = m_allChamps[i].ChampionName.RemoveSpecialCharacters(); Image image = (Bitmap)Resources.ResourceManager.GetObject(pureName.ToLower()); if (image == null && File.Exists($"{Environment.CurrentDirectory}\\images\\champions\\{pureName}.jpg")) { image = Image.FromFile($"{Environment.CurrentDirectory}\\images\\champions\\{pureName}.jpg"); } m_allChamps[i] = new ChampionCfg { ChampionName = m_allChamps[i].ChampionName, ImageFile = image, Index = i }; } GenerateButtons(); PrepareQueue(); }