private void PanelBarButton_Clicked(object sender, Button.ClickEventArgs args) { for (int i = 0; i < 5; ++i) { if (sender == panelButtons[i]) { ButtonClick(i); break; } } }
private void TogglePossibleBuilds(object sender, Button.ClickEventArgs args) { if (interf.AccessRights == Viewer.Access.Player) { interf.TogglePossibleBuilds(); } else { interf.ResetPossibleBuilds(); } interf.ClosePopup(); }
private void MessageIcon_Clicked(object sender, Button.ClickEventArgs args) { interf.OpenMessage(); }
private void ReturnIcon_Clicked(object sender, Button.ClickEventArgs args) { interf.ReturnFromMessage(); }
private void GotoCastle(object sender, Button.ClickEventArgs args) { interf.GotoCastle(); interf.ClosePopup(); }
private void CheckButton_Clicked(object sender, Button.ClickEventArgs args) { Checked = !Checked; }