public override void Destroy() { // Generated Destroy if (MenuItemPlay != null) { MenuItemPlay.Destroy(); MenuItemPlay.Detach(); } if (MenuItemExit != null) { MenuItemExit.Destroy(); MenuItemExit.Detach(); } if (TitleTextLabel != null) { TitleTextLabel.Destroy(); TitleTextLabel.Detach(); } if (BackgroundImage != null) { BackgroundImage.Destroy(); BackgroundImage.Detach(); } if (GridBackgroundInstance != null) { GridBackgroundInstance.Destroy(); GridBackgroundInstance.Detach(); } if (BoardTileO1 != null) { BoardTileO1.Destroy(); BoardTileO1.Detach(); } if (BoardTileO2 != null) { BoardTileO2.Destroy(); BoardTileO2.Detach(); } if (BoardTileX1 != null) { BoardTileX1.Destroy(); BoardTileX1.Detach(); } if (BoardTileX2 != null) { BoardTileX2.Destroy(); BoardTileX2.Detach(); } if (BoardTileX3 != null) { BoardTileX3.Destroy(); BoardTileX3.Detach(); } if (MenuItemAbout != null) { MenuItemAbout.Destroy(); MenuItemAbout.Detach(); } base.Destroy(); CustomDestroy(); }
public override void Destroy() { // Generated Destroy if (Player1Label != null) { Player1Label.Destroy(); Player1Label.Detach(); } if (Player2Label != null) { Player2Label.Destroy(); Player2Label.Detach(); } if (PlayButton != null) { PlayButton.Destroy(); PlayButton.Detach(); } if (BackButton != null) { BackButton.Destroy(); BackButton.Detach(); } if (BackgroundImage != null) { BackgroundImage.Destroy(); BackgroundImage.Detach(); } if (Player1HumanIcon != null) { Player1HumanIcon.Destroy(); Player1HumanIcon.Detach(); } if (Player2HumanIcon != null) { Player2HumanIcon.Destroy(); Player2HumanIcon.Detach(); } if (Player1ComputerIcon != null) { Player1ComputerIcon.Destroy(); Player1ComputerIcon.Detach(); } if (Player2ComputerIcon != null) { Player2ComputerIcon.Destroy(); Player2ComputerIcon.Detach(); } if (Player1Tile != null) { Player1Tile.Destroy(); Player1Tile.Detach(); } if (Player2Tile != null) { Player2Tile.Destroy(); Player2Tile.Detach(); } if (Player1AiSelector != null) { Player1AiSelector.Destroy(); Player1AiSelector.Detach(); } if (Player2AiSelector != null) { Player2AiSelector.Destroy(); Player2AiSelector.Detach(); } base.Destroy(); CustomDestroy(); }
public override void Destroy() { // Generated Destroy if (BackgroundImage != null) { BackgroundImage.Destroy(); BackgroundImage.Detach(); } if (BackButton != null) { BackButton.Destroy(); BackButton.Detach(); } if (ProgrammingLabel != null) { ProgrammingLabel.Destroy(); ProgrammingLabel.Detach(); } if (HeaderText != null) { HeaderText.Destroy(); HeaderText.Detach(); } if (ProgrammingText != null) { ProgrammingText.Destroy(); ProgrammingText.Detach(); } if (SupportLabel != null) { SupportLabel.Destroy(); SupportLabel.Detach(); } if (SupportText != null) { SupportText.Destroy(); SupportText.Detach(); } if (ArtworkLabel != null) { ArtworkLabel.Destroy(); ArtworkLabel.Detach(); } if (ArtworkText != null) { ArtworkText.Destroy(); ArtworkText.Detach(); } if (PaintingsLabel != null) { PaintingsLabel.Destroy(); PaintingsLabel.Detach(); } if (PaintingsText != null) { PaintingsText.Destroy(); PaintingsText.Detach(); } if (SoundEffectsLabel != null) { SoundEffectsLabel.Destroy(); SoundEffectsLabel.Detach(); } if (SoundEffectsText != null) { SoundEffectsText.Destroy(); SoundEffectsText.Detach(); } if (MusicLabel != null) { MusicLabel.Destroy(); MusicLabel.Detach(); } if (MusicText != null) { MusicText.Destroy(); MusicText.Detach(); } base.Destroy(); CustomDestroy(); }