public static void Serialize(InputCommand input, ref ComposedByteStream storeTo) { float[] data = new float[4]; data[0] = (int)input.state; data[1] = input.position.x; data[2] = input.position.y; data[3] = input.axis; storeTo.AddStream(input.id); storeTo.AddStream(data); }
public static InputCommand Deserialize(ref ComposedByteStream stream) { InputCommand result = new InputCommand(); result.id = stream.ReadNextStream(); float[] data = stream.ReadNextStream<float>(); result.state = (HumanInputState)data[0]; result.position.x = data[1]; result.position.y = data[2]; result.axis = data[3]; return result; }