public void TryBeginConnection(GraphNode node, Vector2 pos) { Nodes.StartConnection(node, pos); }
protected override void OnConnectToParent(GraphNode parent) { Assert.IsTrue(false, "Not supported!"); }
protected override void OnParentDisconnected(GraphNode node) { }
protected override bool CanConnectTo(GraphNode child) { return(base.CanConnectTo(child)); }