/// <summary> /// Create a new Team object. /// </summary> /// <param name="id">Initial value of the Id property.</param> /// <param name="name">Initial value of the name property.</param> /// <param name="stadium">Initial value of the stadium property.</param> /// <param name="manager">Initial value of the manager property.</param> /// <param name="founded">Initial value of the founded property.</param> /// <param name="points">Initial value of the points property.</param> /// <param name="wins">Initial value of the wins property.</param> /// <param name="losts">Initial value of the losts property.</param> /// <param name="draws">Initial value of the draws property.</param> public static Team CreateTeam(global::System.Int32 id, global::System.String name, global::System.String stadium, global::System.String manager, global::System.DateTime founded, global::System.Int16 points, global::System.Int16 wins, global::System.Int16 losts, global::System.Int16 draws) { Team team = new Team(); team.Id = id; team.name = name; team.stadium = stadium; team.manager = manager; team.founded = founded; team.points = points; team.wins = wins; team.losts = losts; team.draws = draws; return team; }
/// <summary> /// Deprecated Method for adding a new object to the Teams EntitySet. Consider using the .Add method of the associated ObjectSet<T> property instead. /// </summary> public void AddToTeams(Team team) { base.AddObject("Teams", team); }