public void ShouldIncreaseSpeed( int initialSpeed, int expectedValue, string expectedAction) { // Setup var sut = new AeroMachine(0, 0, initialSpeed, _sinkMock.Object); // Act sut.SpeedUp(); // Assert Assert.Equal(2, _sinkActions.Count); Assert.Equal(expectedValue, sut.Speed); Assert.Equal(expectedAction, _sinkActions[1]); }
private static void KeyboardController(AeroMachine flyer) { Console.WriteLine("\nPlease press direction key, +/- to change speed (q for exit)."); while (true) { var keyInfo = Console.ReadKey(true); if (keyInfo.KeyChar == 'q' || keyInfo.KeyChar == 'Q') { Console.WriteLine("\nEject..."); return; } switch (keyInfo.Key) { case ConsoleKey.LeftArrow: flyer.TurnLeft(); break; case ConsoleKey.RightArrow: flyer.TurnRight(); break; case ConsoleKey.UpArrow: flyer.GoUp(); break; case ConsoleKey.DownArrow: flyer.GoDown(); break; case ConsoleKey.Oem4: flyer.SpeedUp(); break; case ConsoleKey.OemPlus: flyer.SloDown(); break; } } }