protected virtual void RenderHeader(Rect headerRect, float headerWidth) { if (HeaderHeight == 0) { return; } if (Event.current.type == EventType.Repaint) { GUI.color = BackgroundColor; EditorGUI.DrawTextureAlpha(headerRect, EditorGUIUtility.whiteTexture); GUI.color = Color.white; } Rect foldoutRect = headerRect; foldoutRect.width = 16; GUI.backgroundColor = Color.white; EditorGUI.BeginChangeCheck(); ShowEditorList = EditorGUI.Foldout(foldoutRect, ShowEditorList, string.Empty); if (EditorGUI.EndChangeCheck()) { if (Event.current.shift) { if (this is FContainerEditor) { ShowAllContainers(ShowEditorList); } else if (this is FTimelineEditor) { ShowAllTimelines(ShowEditorList); } } } Rect labelRect = headerRect; labelRect.width = headerWidth; labelRect.xMin += 16; Rect iconRect = labelRect; if (_icon != null) { if (IconOnLeft) { labelRect.xMin += IconSize; } else { labelRect.xMax -= IconSize; iconRect.xMin = labelRect.xMax; } iconRect.width = IconSize; iconRect.height = IconSize; GUI.color = FGUI.GetIconColor(); GUI.DrawTexture(iconRect, _icon.image); GUI.color = Color.white; } GUI.contentColor = FGUI.GetTextColor(); GUI.Label(labelRect, HeaderText, EditorStyles.boldLabel); OnHeaderInput(labelRect, iconRect); }
protected virtual Color GetPreviewIconColor() { return(FGUI.GetIconColor()); }