/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (FluidSimulation1 game = new FluidSimulation1()) { game.Run(); } }
public FpsComponent(FluidSimulation1 game) : base(game) { }
public GlassBoxScene(FluidSimulation1 fluidSimulation) { this.fluidSimulation1 = fluidSimulation; }