コード例 #1
0
ファイル: UpdateInterval.cs プロジェクト: Kurrar/Hardcore-SK
        public void Draw(Rect canvas, ManagerJob job)
        {
            Text.Anchor = TextAnchor.MiddleCenter;

            // how many hours have passed since the last update?
            var lastUpdate = Find.TickManager.TicksGame - job.lastAction;
            var progress   = (float)lastUpdate / GenDate.TicksPerHour;
            var nextUpdate = (float)job.UpdateInterval.ticks / GenDate.TicksPerHour;

            // how far over time are we? Draw redder if further over time.
            var progressColour = progress < nextUpdate
                ? Color.white
                : Color.Lerp(Color.white, Color.red, (progress - nextUpdate) / nextUpdate * 2f);

            if (nextUpdate < 12 && progress < 12)
            {
                var nextUpdateHandle = new ClockHandle(nextUpdate, GenUI.MouseoverColor);
                var progressHandle   =
                    new ClockHandle(progress, progressColour);
                Clock.Draw(canvas.ContractedBy(4f), nextUpdateHandle, progressHandle);
            }
            else
            {
                var nextUpdateMarker = new CalendarMarker(nextUpdate / GenDate.HoursPerDay, GenUI.MouseoverColor, false);
                var progressMarker   = new CalendarMarker(progress / GenDate.HoursPerDay, progressColour, true);
                Calendar.Draw(canvas.ContractedBy(2f), progressMarker, nextUpdateMarker);
            }

            TooltipHandler.TipRegion(canvas,
                                     "FM.LastUpdateTooltip".Translate(
                                         lastUpdate.TimeString(),
                                         job.UpdateInterval.ticks.TimeString()));

            Widgets.DrawHighlightIfMouseover(canvas);
            if (Widgets.ButtonInvisible(canvas))
            {
                var options = new List <FloatMenuOption>();
                foreach (var interval in Utilities.UpdateIntervalOptions)
                {
                    options.Add(new FloatMenuOption(interval.label, () => job.UpdateInterval = interval));
                }

                Find.WindowStack.Add(new FloatMenu(options));
            }
        }
コード例 #2
0
ファイル: Clock.cs プロジェクト: tbouttier/ColonyManager
 public static void DrawHandle(Rect canvas, ClockHandle handle)
 {
     DrawMarker(canvas, handle.Hours, handle.Thickness, handle.Color, 0f, handle.Length);
 }