private static void OnGameLoad(EventArgs Args) { Me = ObjectManager.Player; Menu = new Menu("Flowers' ADC Series", "Flowers' ADC Series", true); var OrbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); Orbwalker = new Orbwalking.Orbwalker(OrbMenu); var PredMenu = Menu.AddSubMenu(new Menu("Prediction", "Prediction")); { PredMenu.AddItem(new MenuItem("SelectPred", "Select Prediction: ", true).SetValue(new StringList(new[] { "Common Prediction", "OKTW Prediction", "SDK Prediction", "SPrediction(Need F5 Reload)", "xcsoft AIO Prediction" }, 1))); PredMenu.AddItem( new MenuItem("SetHitchance", "HitChance: ", true).SetValue( new StringList(new[] { "VeryHigh", "High", "Medium", "Low" }))); PredMenu.AddItem(new MenuItem("AboutCommonPred", "Common Prediction -> LeagueSharp.Commmon Prediction")); PredMenu.AddItem(new MenuItem("AboutOKTWPred", "OKTW Prediction -> Sebby' Prediction")); PredMenu.AddItem(new MenuItem("AboutSDKPred", "SDK Prediction -> LeagueSharp.SDKEx Prediction")); PredMenu.AddItem(new MenuItem("AboutSPred", "SPrediction -> Shine' Prediction")); PredMenu.AddItem(new MenuItem("AboutxcsoftAIOPred", "xcsoft AIO Prediction -> xcsoft ALL In One Prediction")); } var autoLevels = new Utility.AutoLevels(); var autoPosions = new Utility.AutoPotions(); var skinChance = new Utility.SkinChance(); var offensive = new Utility.Offensive(); var defensive = new Utility.Defensive(); Championmenu = Menu.AddSubMenu(new Menu("Pluging: " + Me.ChampionName, "Pluging: " + Me.ChampionName)); { switch (Me.ChampionName) { case "Ashe": var ashe = new Pluging.Ashe(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Caitlyn": var caitlyn = new Pluging.Caitlyn(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Corki": var corki = new Pluging.Corki(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; //case "Draven": // var draven = new Pluging.Draven(); // Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); // break; case "Ezreal": var ezreal = new Pluging.Ezreal(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Graves": var graves = new Pluging.Graves(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Jhin": var jhin = new Pluging.Jhin(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; //case "Jinx": // var jinx = new Pluging.Jinx(); // Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); // break; case "Kalista": var kalista = new Pluging.Kalista(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "KogMaw": var kogMaw = new Pluging.KogMaw(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Lucian": var lucian = new Pluging.Lucian(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "MissFortune": var missFortune = new Pluging.MissFortune(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Quinn": var quinn = new Pluging.Quinn(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Sivir": var sivir = new Pluging.Sivir(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Tristana": var tristana = new Pluging.Tristana(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Twitch": var twitch = new Pluging.Twitch(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; //case "Urgot": // var urgot = new Pluging.Urgot(); // Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); // break; case "Varus": var varus = new Pluging.Varus(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; case "Vayne": var vayne = new Pluging.Vayne(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Load Succeed! Credit: NightMoon"); break; default: Menu.AddItem(new MenuItem("Not Support!", Me.ChampionName + ": Not Support!", true)); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + " Not Support! Credit: NightMoon"); break; } } Menu.AddItem(new MenuItem("SpaceBar", " ", true)); Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true)); if (Menu.Item("SelectPred", true).GetValue <StringList>().SelectedIndex == 3) { SPrediction.Prediction.Initialize(PredMenu); } Menu.AddToMainMenu(); }
public static void InitAIO() { Me = ObjectManager.Player; Menu = new Menu("Flowers' ADC Series", "Flowers' ADC Series", true); var targetSelectMenu = Menu.AddSubMenu(new Menu("Target Selector", "Target Selector")); { TargetSelector.AddToMenu(targetSelectMenu); } var orbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); { Orbwalker = new Orbwalking.Orbwalker(orbMenu); } switch (Me.ChampionName) { case "Ashe": var ashe = new Pluging.Ashe(); break; case "Caitlyn": var caitlyn = new Pluging.Caitlyn(); break; case "Corki": var corki = new Pluging.Corki(); break; case "Draven": var draven = new Pluging.Draven(); break; case "Ezreal": var ezreal = new Pluging.Ezreal(); break; case "Graves": var graves = new Pluging.Graves(); break; case "Jhin": var jhin = new Pluging.Jhin(); break; case "Jinx": var jinx = new Pluging.Jinx(); break; case "Kalista": var kalista = new Pluging.Kalista(); break; case "Kindred": var kindred = new Pluging.Kindred(); break; case "KogMaw": var kogMaw = new Pluging.KogMaw(); break; case "Lucian": var lucian = new Pluging.Lucian(); break; case "MissFortune": var missFortune = new Pluging.MissFortune(); break; case "Quinn": var quinn = new Pluging.Quinn(); break; case "Sivir": var sivir = new Pluging.Sivir(); break; case "Tristana": var tristana = new Pluging.Tristana(); break; case "Twitch": var twitch = new Pluging.Twitch(); break; case "Urgot": var urgot = new Pluging.Urgot(); break; case "Varus": var varus = new Pluging.Varus(); break; case "Vayne": var vayne = new Pluging.Vayne(); break; default: Menu.AddItem(new MenuItem("Not Support!", Me.ChampionName + ": Not Support!", true)); break; } Menu.AddItem(new MenuItem("SpaceBar1", " ", true)); Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true)); Menu.AddToMainMenu(); Game.PrintChat("Flowers' ADC Series: " + Me.ChampionName + (SupportList.Contains(Me.ChampionName) ? " Load! Credit: NightMoon" : " Not Support!")); }
private static void OnGameLoad(EventArgs Args) { Me = ObjectManager.Player; Menu = new Menu("Flowers' ADC Series", "Flowers' ADC Series", true); var OrbMenu = Menu.AddSubMenu(new Menu("Orbwalking", "Orbwalking")); { Orbwalker = new Orbwalking.Orbwalker(OrbMenu); } var PredMenu = Menu.AddSubMenu(new Menu("Prediction", "Prediction")); { PredMenu.AddItem(new MenuItem("SelectPred", "Select Prediction: ", true).SetValue(new StringList(new[] { "Common Prediction", "OKTW Prediction", "SDK Prediction", "SPrediction(Need F5 Reload)", "xcsoft Prediction" }, 2))); PredMenu.AddItem( new MenuItem("SetHitchance", "HitChance: ", true).SetValue( new StringList(new[] { "VeryHigh", "High", "Medium", "Low" }))); } Utilitymenu = Menu.AddSubMenu(new Menu("Utility", "Utility")); { var EnabledMenu = Utilitymenu.AddSubMenu(new Menu("Utility Enabled", "Utility Enabled")); { EnabledMenu.AddItem(new MenuItem("Inject AutoLevels", "Inject AutoLevels").SetValue(true)); EnabledMenu.AddItem(new MenuItem("Inject AutoWard", "Inject AutoWard").SetValue(true)); EnabledMenu.AddItem(new MenuItem("Inject TurnAround", "Inject TurnAround").SetValue(true)); EnabledMenu.AddItem(new MenuItem("Inject SkinChange", "Inject SkinChange").SetValue(true)); EnabledMenu.AddItem(new MenuItem("Inject Items", "Inject Items").SetValue(true)); EnabledMenu.AddItem(new MenuItem("Inject Cleanese", "Inject Cleanese").SetValue(true)); EnabledMenu.AddItem(new MenuItem("Inject Humanizer", "Inject Humanizer").SetValue(true)); } if (Menu.Item("Inject AutoLevels").GetValue <bool>()) { Utility.AutoLevels.Init(); } if (Menu.Item("Inject AutoWard").GetValue <bool>()) { Utility.AutoWard.Init(); } if (Menu.Item("Inject TurnAround").GetValue <bool>()) { Utility.TurnAround.Init(); } if (Menu.Item("Inject SkinChange").GetValue <bool>()) { } if (Menu.Item("Inject Items").GetValue <bool>()) { Utility.Items.Init(); } if (Menu.Item("Inject Cleanese").GetValue <bool>()) { Utility.Cleaness.Init(); } if (Menu.Item("Inject Humanizer").GetValue <bool>()) { Utility.Humanizer.Init(); } } Championmenu = Menu.AddSubMenu(new Menu("Pluging: " + Me.ChampionName, "Pluging: " + Me.ChampionName)); { switch (Me.ChampionName) { case "Ashe": var ashe = new Pluging.Ashe(); break; case "Caitlyn": var caitlyn = new Pluging.Caitlyn(); break; case "Corki": var corki = new Pluging.Corki(); break; case "Draven": var draven = new Pluging.Draven(); break; case "Ezreal": var ezreal = new Pluging.Ezreal(); break; case "Graves": var graves = new Pluging.Graves(); break; case "Jhin": var jhin = new Pluging.Jhin(); break; case "Jinx": var jinx = new Pluging.Jinx(); break; case "Kalista": var kalista = new Pluging.Kalista(); break; case "Kindred": var kindred = new Pluging.Kindred(); break; case "KogMaw": var kogMaw = new Pluging.KogMaw(); break; case "Lucian": var lucian = new Pluging.Lucian(); break; case "MissFortune": var missFortune = new Pluging.MissFortune(); break; case "Quinn": var quinn = new Pluging.Quinn(); break; case "Sivir": var sivir = new Pluging.Sivir(); break; case "Tristana": var tristana = new Pluging.Tristana(); break; case "Twitch": var twitch = new Pluging.Twitch(); break; case "Urgot": var urgot = new Pluging.Urgot(); break; case "Varus": var varus = new Pluging.Varus(); break; case "Vayne": var vayne = new Pluging.Vayne(); break; default: Menu.AddItem(new MenuItem("Not Support!", Me.ChampionName + ": Not Support!", true)); break; } } Menu.AddItem(new MenuItem("SpaceBar1", " ", true)); Menu.AddItem(new MenuItem("Credit", "Credit: NightMoon", true)); Menu.AddToMainMenu(); if (Menu.Item("SelectPred", true).GetValue <StringList>().SelectedIndex == 3) { SPrediction.Prediction.Initialize(PredMenu); } Chat.Print("Flowers' ADC Series: " + Me.ChampionName + (SupportList.Contains(Me.ChampionName) ? " Load! Credit: NightMoon" : " Not Support!")); }