protected void HideEntity(int serialId) { if (entityLoader == null) { return; } entityLoader.HideEntity(serialId); }
public void HidePreviewTower() { if (uiMaskFormSerialId != null) { GameEntry.UI.CloseUIForm((int)uiMaskFormSerialId); } GameEntry.Event.Fire(this, HidePreviewTowerEventArgs.Create(previewTowerData)); if (previewTowerEntity != null) { entityLoader.HideEntity(previewTowerEntity); } uiMaskFormSerialId = null; previewTowerEntity = null; previewTowerData = null; isBuilding = false; }