コード例 #1
0
ファイル: LogicManager.cs プロジェクト: viticm/pap2
        /// <summary>
        /// 检查是否更新事件结点
        /// </summary>
        /// <param name="graphManager">图元管理器</param>
        /// <param name="graphElement">当前图元</param>
        /// <param name="eventNode">事件结点</param>
        /// <returns>是否需要更新</returns>
        private bool CheckCanBindEventNode(GraphManager graphManager, GraphElement graphElement, EventGraphElement eventNode)
        {
            bool avail = true;            
            DataManager dataManager = graphManager.CurrentFlowChartManager.CurrentDataManager;
            IComparable com1;
            IComparable com2;

            if (graphElement is SlotContainer) // 插槽容器
            {
                SlotContainer slotContainer = graphElement as SlotContainer;
                if (slotContainer.EventNode != null && slotContainer.EventNode != eventNode)
                {
                    com1 = dataManager.GetData(slotContainer.EventNode) as IComparable;
                    com2 = dataManager.GetData(eventNode) as IComparable;
                    avail = (com1.CompareTo(com2) == 0);
                }
            }
            else if (graphElement is ConnectorContainer) // 连接线
            {
                ConnectorContainer line = graphElement as ConnectorContainer;
                if (line.EventNode != null && line.EventNode != eventNode)
                {
                    com1 = dataManager.GetData(line.EventNode) as IComparable;
                    com2 = dataManager.GetData(eventNode) as IComparable;
                    avail = (com1.CompareTo(com2) == 0);
                }
            }

            return avail;
        }
コード例 #2
0
ファイル: SearchResultForm.cs プロジェクト: viticm/pap2
        List<GraphElement> graphElementList; // 图元链表

        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="graphManager">绘图管理器</param>
        /// <param name="graphElementList">图元链表</param>
        public SearchResultForm(GraphManager graphManager, List<GraphElement> graphElementList)
        {
            this.graphManager = graphManager;
            this.graphElementList = graphElementList;
            InitializeComponent();
            Init();
        }
コード例 #3
0
ファイル: CheckCircleForm.cs プロジェクト: viticm/pap2
        private List<List<SlotContainer>> circleList; // 当前循环的圈


        /// <summary>
        /// 构造函数
        /// </summary>
        /// <param name="graphManager">绘图管理器</param>
        /// <param name="circleList">当前循环的圈</param>
        public CheckCircleForm(GraphManager graphManager, List<List<SlotContainer>> circleList)
        {
            this.graphManager = graphManager;
            this.circleList = circleList;
            InitializeComponent();
            Init();
        }
コード例 #4
0
ファイル: EventManager.cs プロジェクト: viticm/pap2
 /// <summary>
 /// 构造函数
 /// </summary>
 /// <param name="graphManager">绘图管理器对象</param>
 public EventManager(GraphManager graphManager)
 {
     this.graphManager = graphManager;
 }
コード例 #5
0
ファイル: FlowChartManager.cs プロジェクト: viticm/pap2
 /// <summary>
 /// 初始化数据
 /// </summary>
 /// <param name="canvas">绘图板实例</param>
 /// <param name="propertyGrid">属性面板实例</param>
 public void Init(Canvas canvas)
 {
     graphManager = new GraphManager(this, canvas);
     dataManager = new DataManager(this);
     dataBaseManager = DataBaseManager.GetDataBaseManager();
     int i = path.IndexOf('\\');
     mapName = path.Substring(0, i);
     flowChartInteractor = new FlowChartInteractor();
 }                
コード例 #6
0
ファイル: LogicManager.cs プロジェクト: viticm/pap2
        /// <summary>
        /// 设置图元是否可用
        /// </summary>
        /// <param name="graphManager">图元管理器</param>
        /// <param name="list">遍历过的图元链表</param>
        /// <param name="graphElement">当前图元</param>
        /// <param name="eventNode">事件结点</param>
        /// <param name="enable">图元是否可用</param>
        public void ReBindEventNode(GraphManager graphManager, List<GraphElement> list, GraphElement graphElement, EventGraphElement eventNode, bool enable)
        {
            if (!list.Contains(graphElement)) // 还没有遍历过当前图元
            {
                DataManager dataManager = graphManager.CurrentFlowChartManager.CurrentDataManager;

                if (graphElement is SlotContainer) // 该图元是插槽容器
                {
                    SlotContainer slotContainer = graphElement as SlotContainer;

                    if (!enable && slotContainer.EventNode != null && dataManager.IsConnect(slotContainer.EventNode, slotContainer)) // 不需要更新当前图元的事件结点
                    {

                    }
                    else
                    {
                        list.Add(slotContainer);
                        slotContainer.Enable = enable;
                        slotContainer.EventNode = eventNode;

                        foreach (GraphElement g in dataManager.GetNextGraphElements(graphElement))
                        {
                            ReBindEventNode(graphManager, list, g, eventNode, enable);
                        }
                    }
                }
                else if (graphElement is ConnectorContainer) // 该图元是连接线控制点容器
                {
                    ConnectorContainer line = graphElement as ConnectorContainer;

                    if (!enable && line.EventNode != null && dataManager.IsConnect(line.EventNode, line)) // 不需要更新当前图元的事件结点
                    {

                    }
                    else
                    {
                        list.Add(line);
                        line.Enable = enable;
                        line.EventNode = eventNode;

                        foreach (GraphElement g in dataManager.GetNextGraphElements(graphElement))
                        {
                            ReBindEventNode(graphManager, list, g, eventNode, enable);
                        }
                    }
                }
            }
        }