public SkiaFlorinePage(Controller GameController, SkiaSharpFormsFoundry Foundry) : base() { _controller = GameController; _foundry = Foundry; Foundry.Page = this; Foundry.GameController = GameController; Content = Foundry.RenderPage(GameController.CurrentState); }
private void Continue_Handler(object sender, EventArgs e) { IGameOption SelectedOptions = null; FlorineSkiaOptionSet OptionSet = PrimaryOptions as FlorineSkiaOptionSet; if (null != OptionSet) { SelectedOptions = OptionSet.Selected; } IPage Next = _controller.UserOption(SelectedOptions); Content = _foundry.RenderPage(_controller.CurrentState); }