void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: #line 9 "..\..\MainWindow.xaml" ((FlightSimulatorApp.MainWindow)(target)).Closing += new System.ComponentModel.CancelEventHandler(this.MainWindow_OnClosing); #line default #line hidden #line 9 "..\..\MainWindow.xaml" ((FlightSimulatorApp.MainWindow)(target)).Closed += new System.EventHandler(this.MainWindow_OnClosed); #line default #line hidden return; case 2: this.Dash = ((FlightSimulatorApp.Views.Dashboard)(target)); return; case 3: this.Joystick = ((FlightSimulatorApp.Views.Joystick)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.joystick = ((FlightSimulatorApp.Views.Joystick)(target)); return; case 2: this.Throttle = ((System.Windows.Controls.Slider)(target)); return; case 3: this.Aileron = ((System.Windows.Controls.Slider)(target)); return; } this._contentLoaded = true; }