public double[,] GetNextPoint2() { var buffer = MathOps.MultiplyMatrixByScalar(sNext, _lambda2); x[0, 0] = x[0, 0] + buffer[0, 0]; x[1, 0] = x[1, 0] + buffer[1, 0]; return(x); }
public double[,] GetSNext() { sNext = MathOps.AddMatrices(MathOps.MatriXNegativeOne(gNext), MathOps.MultiplyMatrixByScalar(s, GetBuffer())); //the buffer here was returning zero return(sNext); //the value of s here is not what it should be }