/// <summary> /// Sets the editor limits from the other <see cref="FloatValueElement"/>. /// </summary> /// <param name="other">The other.</param> public void SetLimits(FloatValueElement other) { if (other != null) { FloatValue.SetLimits(other.FloatValue); } }
/// <summary> /// Sets the editor limits from the other <see cref="FloatValueElement"/>. /// </summary> /// <param name="other">The other.</param> public void SetLimits(FloatValueElement other) { if (other != null) { ValueBox.SetLimits(other.ValueBox); } }