コード例 #1
0
        public TimeControlButtonWindow(Cursor cursor) : base(cursor)
        {
			//GuiManager.AddWindow(this);

			SetPositionTL(5.2f, 40);
			ScaleX = 5.2f;
			ScaleY = 1.95f;
			mName = "Time Controls";
			mMoveBar = true;


            toStartButton = new Button(mCursor);
            AddWindow(toStartButton);
			toStartButton.SetPositionTL(1.9f, 1.9f);
			toStartButton.ScaleX = 1.5f;
			toStartButton.ScaleY = 1.5f;
			toStartButton.SetOverlayTextures(10, 1);
			toStartButton.Click += new GuiMessage(toStartButtonClick);
            toStartButton.Text = "To Start";


            stopButton = new Button(mCursor);
            AddWindow(stopButton);
			stopButton.SetPositionTL(5.1f, 1.9f);
			stopButton.ScaleX = 1.5f;
			stopButton.ScaleY = 1.5f;
			stopButton.SetOverlayTextures(11, 1);
			stopButton.Click += new GuiMessage(stopButtonClick);
            stopButton.Text = "Stop";

            playButton = new ToggleButton(mCursor);
            AddWindow(playButton);
			playButton.SetPositionTL(8.3f, 1.9f);
			playButton.ScaleX = 1.5f;
			playButton.ScaleY = 1.5f;
			playButton.SetOverlayTextures(9, 1);
			playButton.Click += new GuiMessage(playButtonClick);
            playButton.Text = "Play";

        }
コード例 #2
0
ファイル: FileWindow.cs プロジェクト: vchelaru/FlatRedBall
        /// <summary>
		/// Creates a new FileWindow.
		/// </summary>
		/// <remarks>
		/// By default, the save name TextBox is invisible making this a text box for loading.  Call
		/// SetToSave to make the box appear.
		/// </remarks>
		/// <param name="InpMan"></param>
		/// <param name="SprMan"></param>
		internal FileWindow(Cursor cursor) : 
            base(cursor)
        {
            #region Create the "settings" directory
            if (System.IO.Directory.Exists(ApplicationFolderForThisProgram + "settings") == false)
                System.IO.Directory.CreateDirectory(ApplicationFolderForThisProgram + "settings");
            #endregion

            #region Set "this" properties

            this.HasMoveBar = true;
			this.Closing += new GuiMessage(OnFileWindowClose);
			mScaleX = 20;
			mScaleY = 20;

            this.Resizable = true;
            this.Resizing += new GuiMessage(SetGUIPosition);
            this.OkClick += new GuiMessage(AddFileToRecent);
            this.Closing += OnClose;
            MinimumScaleX = 13;
            MinimumScaleY = 16;

            #endregion

            mFileTypes = new List<string>();

            #region Create the Texture display button

            mTextureDisplayButton = new Button(mCursor);
            AddWindow(mTextureDisplayButton);
            mTextureDisplayButton.ScaleY = 4;
            mTextureDisplayButton.ScaleX = 4;
            mTextureDisplayButton.Click += ShowChildTextureDisplayWindow;

            #endregion

            #region Create the Bookmark button

            mBookmarkToggleButton = new ToggleButton(mCursor);
            AddWindow(mBookmarkToggleButton);
            mBookmarkToggleButton.ScaleX = mBookmarkToggleButton.ScaleY = 1.3f;
            mBookmarkToggleButton.SetPositionTL(.5f + mBookmarkToggleButton.ScaleX, .5f + mBookmarkToggleButton.ScaleY);
            mBookmarkToggleButton.Click += BookmarkButtonClick;
            mBookmarkToggleButton.SetOverlayTextures(
                9, 3);

            #endregion

            #region CurrentDirectoryDisplay Combo Box
            mCurrentDirectoryDisplay = new ComboBox(mCursor);
            base.AddWindow(mCurrentDirectoryDisplay);
            mCurrentDirectoryDisplay.ItemClick += ChangeSelectedDirectory;
            mCurrentDirectoryDisplay.TextChange += ChangeSelectedDirectory;
            mCurrentDirectoryDisplay.AllowTypingInTextBox = true;
            ResetCurrentDirectoryComboBox();

            #endregion

            #region Create the ListBox

            mListBox = new ListBox(mCursor);
            AddWindow(mListBox);

            mListBox.SortingStyle = ListBoxBase.Sorting.None;
			mListBox.Highlight += new GuiMessage(OnListBoxClick);
			mListBox.StrongSelect += new GuiMessage(OnListBoxStrongSelect);
			mListBox.EscapeRelease += new GuiMessage(CloseFileWindow);
            mListBox.CurrentToolTipOption = ListBoxBase.ToolTipOption.CursorOver;

            #endregion

            #region Create the Ok Button

            mOkButton = new Button(mCursor);
            AddWindow(mOkButton);
            mOkButton.Text = "Ok";
			mOkButton.Click += new GuiMessage(OkButtonClick);

            #endregion

            #region Create the Cancel button

            mCancelButton = new Button(mCursor);
            AddWindow(mCancelButton);
            mCancelButton.Text = "Cancel";
            mCancelButton.Click += OnCancelClick;

            #endregion

            #region Create the Load Directory Button

            loadDirectory = new Button(mCursor);
            AddWindow(loadDirectory);

            loadDirectory.Text = "Load Dir";
			loadDirectory.Click += new GuiMessage(LoadDirClick);
            loadDirectory.Visible = false;

            #endregion

            //#region Create the "Add" button

            //addButton = new Button(mCursor);
            //AddWindow(addButton);
            //addButton.ScaleX = 4;
            //addButton.ScaleY = 1.5f;
            //addButton.Text = "Add";
            //addButton.Click += new GuiMessage(AddButtonClick);
            //addButton.Visible = false;

            //#endregion

            #region Create the Up Directory button

            mUpDirectory = new Button(mCursor);
            AddWindow(mUpDirectory);

#if FRB_MDX
            // This is always null in the new engines - not sure how this button gets its texture.
			mUpDirectory.SetOverlayTextures(GuiManager.mUpDirectory, null);
#endif
			mUpDirectory.ScaleY = 1;
			mUpDirectory.ScaleX = 1;
            mUpDirectory.Text = "Up One Directory";
            
            mUpDirectory.overlayTL = new FlatRedBall.Math.Geometry.Point(0.38281250, 0.6445312500);
            mUpDirectory.overlayTR = new FlatRedBall.Math.Geometry.Point(0.42968750, 0.6445312500);
            mUpDirectory.overlayBL = new FlatRedBall.Math.Geometry.Point(0.38281250, 0.687500000);
            mUpDirectory.overlayBR = new FlatRedBall.Math.Geometry.Point(0.42968750, 0.687500000);

            mUpDirectory.Click += this.UpOneDirectoryClick;

            #endregion

            mCreateNewDirectory = new Button(mCursor);
            base.AddWindow(mCreateNewDirectory);
            mCreateNewDirectory.SetOverlayTextures(5, 3);
            mCreateNewDirectory.ScaleX = 1;
            mCreateNewDirectory.ScaleY = 1;
            mCreateNewDirectory.Text = "Create New\nDirectory";
            mCreateNewDirectory.Click += AddDirectoryClick;

            saveName = new TextBox(mCursor);
            AddWindow(saveName);
			saveName.ScaleY = 1.4f;
            saveName.Visible = false;
            saveName.fixedLength = false;
			saveName.EnterPressed += new GuiMessage(OnSaveNameEnter);
			saveName.EscapeRelease += new GuiMessage(CloseFileWindow);

            Name = "Loading File";

//			displayTextureLoadedBefore = false;


            mShowFileHierarchy = new ToggleButton(mCursor);
            AddWindow(mShowFileHierarchy);
			mShowFileHierarchy.SetPositionTL(7.0f, 4.5f);
			mShowFileHierarchy.ScaleX = 5.5f;
			mShowFileHierarchy.Text = "File Hierarchy";
            mShowFileHierarchy.SetOneAlwaysDown(true);
			mShowFileHierarchy.Click += new GuiMessage(OnFileHierarchyClick);

            mAllRelativeToggleButton = new ToggleButton(mCursor);
            AddWindow(mAllRelativeToggleButton);
			mAllRelativeToggleButton.SetPositionTL(7.0f, 6.5f);
			mAllRelativeToggleButton.ScaleX = 5.5f;
			mAllRelativeToggleButton.Text = "All Relative";
			mAllRelativeToggleButton.Click += new GuiMessage(OnAllRelativeClick);
			mAllRelativeToggleButton.SetOneAlwaysDown(true);
			mAllRelativeToggleButton.AddToRadioGroup(mShowFileHierarchy);

            mShowRecent = new ToggleButton(mCursor);
            AddWindow(mShowRecent);

            mShowRecent.SetPositionTL(19, 4.5f);
            mShowRecent.ScaleX = 5.5f;
            mShowRecent.Text = "Recent Files";
            mShowRecent.Click += new GuiMessage(OnShowRecent);
            mShowRecent.SetOneAlwaysDown(true);
            mShowRecent.AddToRadioGroup(mShowFileHierarchy);

            // go here!!!
			mShowFileHierarchy.Press();

            mFileTypeBox = new ComboBox(mCursor);
            AddWindow(mFileTypeBox);
            mFileTypeBox.ItemClick += OnFileTypeChange;

#if XBOX360 || WINDOWS_PHONE || MONODROID
            SetDirectory();

#else
            SetDirectory(FileManager.MyDocuments);
#endif


            SetGUIPosition(null);

            
            LoadBookmarks();
        }
コード例 #3
0
        public TimeControlWindow()
            : base(GuiManager.Cursor)
        {
            GuiManager.AddWindow(this);
            SetPositionTL(11.5f, 72.6f);
            ScaleX = 11.5f;
            ScaleY = 1.95f;
            HasMoveBar = true;
            Name = "Time Controls";

            toStartButton = AddButton();
            toStartButton.SetPositionTL(1.9f, 1.9f);
            toStartButton.ScaleX = 1.5f;
            toStartButton.ScaleY = 1.5f;
            toStartButton.SetOverlayTextures(10, 1);
            toStartButton.Text = "To Start of Instruction Set";
            toStartButton.Click += new GuiMessage(ToStartPushed);

            stopButton = AddButton();
            stopButton.SetPositionTL(11.5f, 1.9f);
            stopButton.ScaleX = 1.5f;
            stopButton.ScaleY = 1.5f;
            stopButton.SetOverlayTextures(11, 1);
            stopButton.Text = "Stop";
            stopButton.Click += new GuiMessage(StopPushed);


            playButton = AddToggleButton();
            playButton.SetPositionTL(14.7f, 1.9f);
            playButton.ScaleX = 1.5f;
            playButton.ScaleY = 1.5f;
            playButton.SetOverlayTextures(9, 1);
            playButton.Text = "Play";
            playButton.Click += new GuiMessage(PlayPushed);

            mCycleButton = AddToggleButton();
            mCycleButton.SetPositionTL(17.9f, 1.9f);
            mCycleButton.ScaleX = 1.5f;
            mCycleButton.ScaleY = 1.5f;
            mCycleButton.SetOverlayTextures(8, 3);
            mCycleButton.SetText("Cycle Off", "Cycle On");


        }
コード例 #4
0
 private static void ShowSpriteRigOptionsFileWindow(Window callingWindow)
 {
     FileWindow tempFileWindow = GuiManager.AddFileWindow();
     tempFileWindow.Filter = "XML SpriteRig (*.srgx)|*.srgx";
     tempFileWindow.CurrentFileType = "srgx";
     tempFileWindow.SetToSave();
     tempFileWindow.OkClick += new GuiMessage(saveSpriteRig);
     ToggleButton relativeToggle = new ToggleButton(GuiManager.Cursor);
     tempFileWindow.AddWindow(relativeToggle);
     relativeToggle.Name = "scnRelativeAssets";
     relativeToggle.SetText("Not .scn-relative assets", ".scn-relative assets");
     relativeToggle.ScaleX = 9f;
     relativeToggle.SetPositionTL(22.5f, 6.5f);
     if (mAssetsRelativeToSpriteRig)
     {
         relativeToggle.Press();
     }
     else
     {
         relativeToggle.Unpress();
     }
 }
コード例 #5
0
        public ActivityWindow()
            : base(GuiManager.Cursor)
        {
            GuiManager.AddWindow(this);
            ScaleX = 10;
            ScaleY = 6.5f;
            HasCloseButton = true;
            HasMoveBar = true;
            SetPositionTL(10, 52f);

            emitCurrent = new Button(mCursor);
            AddWindow(emitCurrent);
            emitCurrent.ScaleX = 4.8f;
            emitCurrent.SetPositionTL(ScaleX - 4.6f, 2);
            emitCurrent.ScaleY = 1f;
            emitCurrent.Text = "Emit Current";
            emitCurrent.Click += new GuiMessage(emitCurrentClick);

            emitAll = new Button(mCursor);
            AddWindow(emitAll);
            emitAll.ScaleX = 4.5f;
            emitAll.SetPositionTL(ScaleX + 5, 2);
            emitAll.ScaleY = 1f;
            emitAll.Text = "Emit All";
            emitAll.Click += new GuiMessage(emitAllClick);


            startStopCurrent = new ToggleButton(mCursor);
            AddWindow(startStopCurrent);
            startStopCurrent.ScaleX = 4.8f;
            startStopCurrent.SetText("Start Current", "Stop Current");
            startStopCurrent.SetPositionTL(ScaleX - 4.6f, 5);

            startStopAll = new ToggleButton(mCursor);
            AddWindow(startStopAll);
            startStopAll.ScaleX = 4.5f;
            startStopAll.SetText("Start All", "Stop All");
            startStopAll.SetPositionTL(ScaleX + 5, 5);

            clearAllButton = new Button(mCursor);
            AddWindow(clearAllButton);
            clearAllButton.ScaleX = 8.5f;
            clearAllButton.ScaleY = 1.5f;
            clearAllButton.SetPositionTL(ScaleX, 8);
            clearAllButton.Text = ("Clear All");
            clearAllButton.Click += new GuiMessage(clearAllButtonClick);

            numberOfSpritesDisplay = new TextDisplay(mCursor);
            AddWindow(numberOfSpritesDisplay);
            numberOfSpritesDisplay.Text = "Number of Sprites: 0";
            numberOfSpritesDisplay.SetPositionTL(ScaleX - 10, 11);
        }