Clear() public static method

public static Clear ( ) : void
return void
コード例 #1
0
        internal static string RemovePreprocessoredOutCode(string namespaceContents)
        {
            if (mAddedDefines == null)
            {
                mAddedDefines = new List <string>();
                mAddedDefines.Add("FRB_XNA");
            }

            StringBuilder returnStringBuilder = new StringBuilder();
            int           index        = 0;
            int           bracketsDeep = 0;

            PreProcessorDefineParser.Clear();
            string untrimmed;

            while (true)
            {
                string line = "";

                untrimmed = GetLine(namespaceContents, ref index);
                if (untrimmed.EndsWith("\r"))
                {
                    untrimmed = untrimmed.Substring(0, untrimmed.Length - 1); // we do this to get rid of the \r at the end
                }
                line = untrimmed.Trim();

                if (line == "")
                {
                    if (index != namespaceContents.Length)
                    {
                        continue;
                    }
                    else
                    {
                        break;
                    }
                }

                else if (line.StartsWith("#if ") ||
                         line.StartsWith("#endif") || line.StartsWith("#elif") || line.StartsWith("#else"))
                {
                    PreProcessorDefineParser.ParseLine(line);
                }

                else if (PreProcessorDefineParser.ShouldLineBeSkipped(mAddedDefines))
                {
                    continue;
                }
                else
                {
                    returnStringBuilder.AppendLine(untrimmed);
                }
            }

            return(returnStringBuilder.ToString());
        }
コード例 #2
0
        void ParseContents(string classContents, bool trim)
        {
            int index        = 0;
            int bracketsDeep = 0;

            PreProcessorDefineParser.Clear();

            string remainderOfLine = null;

            while (true)
            {
                string line          = "";
                string untrimmedLine = "";

                if (remainderOfLine == null)
                {
                    untrimmedLine = GetLine(classContents, ref index);
                    line          = untrimmedLine.Trim();
                }
                else
                {
                    line = remainderOfLine;
                }

                bool isComment = line.Trim().StartsWith("//");

                remainderOfLine = null;

                #region If it's empty, continue or end depending on how far we are in the file
                if (line == "")
                {
                    if (index != classContents.Length)
                    {
                        continue;
                    }
                    else
                    {
                        break;
                    }
                }

                #endregion

                #region It's a define code like #if or #elif or #else

                else if (line.StartsWith("#if ") ||
                         line.StartsWith("#endif") || line.StartsWith("#elif") || line.StartsWith("#else"))
                {
                    PreProcessorDefineParser.ParseLine(line);
                }

                #endregion

                else if (PreProcessorDefineParser.ShouldLineBeSkipped(mAddedDefines) || isComment)
                {
                    continue;
                }

                #region It's just an empty line ( "\r" )

                else if (line == "\r")
                {
                    // do nothing, continue
                }

                #endregion

                #region It's an open bracket ( "{" )
                else if (line.StartsWith("{"))
                {
                    bracketsDeep++;

                    if (mCurrentBlock.Count != 0)
                    {
                        if (trim)
                        {
                            AddToCurrentBlock(line, index);
                        }
                        else
                        {
                            AddToCurrentBlock(untrimmedLine, index);
                        }
                    }

                    if (line != "{")
                    {
                        remainderOfLine = line.Substring(1);
                    }
                }
                #endregion

                #region It's a close bracket ( "}" )

                else if (line.StartsWith("}"))
                {
                    bracketsDeep--;

                    if (mCurrentBlock.Count != 0)
                    {
                        if (trim)
                        {
                            AddToCurrentBlock(line, index);
                        }
                        else
                        {
                            AddToCurrentBlock(untrimmedLine, index);
                        }
                    }

                    if (bracketsDeep == 1)
                    {
                        ProcessCurrentBlock(index, trim);
                    }

                    if (line != "}")
                    {
                        remainderOfLine = line.Substring(1);
                    }
                }

                #endregion

                #region If it's a field

                else if (bracketsDeep == 1 && line.EndsWith(";") &&
                         // C# 6 introduces assigning values like public float Something { get; set; } = 3;
                         !line.Contains("{"))
                {
                    if (line.Contains('(') && line.EndsWith(");") && !line.Contains("="))
                    {
                        // likely a single-line method in an interface
                        // void ClearRelationships();
                        if (trim)
                        {
                            AddToCurrentBlock(line, index);
                        }
                        else
                        {
                            AddToCurrentBlock(untrimmedLine, index);
                        }
                        ProcessCurrentBlock(index, trim);
                    }
                    else
                    {
                        ParseField(line);
                    }
                }

                #endregion

                #region Attributes

                else if (bracketsDeep == 1 && line.StartsWith("[") && line.EndsWith("]"))
                {
                    AddAttribute(line);
                }

                #endregion

                #region If there is a bracket inside a line "}"

                else if (bracketsDeep == 1 && NumberOfValid('{', line) != 0)
                {
                    // Could be a single-liner
                    // let's parse it as a property
                    if (trim)
                    {
                        AddToCurrentBlock(line, index);
                    }
                    else
                    {
                        AddToCurrentBlock(untrimmedLine, index);
                    }

                    if (line.Contains('}'))
                    {
                        ProcessCurrentBlock(index, trim);
                    }
                    else
                    {
                        bracketsDeep++;
                    }
                }

                #endregion

                else if (mCurrentBlock.Count == 0 && line.StartsWith("[") && line.EndsWith("]"))
                {
                    // It's an attribute like [XmlIgnore].  Don't do anything with this for now
                }

                else if (line.StartsWith("#region ") || line.StartsWith("#endregion"))
                {
                    // do nothing
                }

                #region Else, save off this line - it may be part of a method or property

                else
                {
                    bool containsCloseBracket = false;

                    if (bracketsDeep > 0)
                    {
                        if (trim)
                        {
                            AddToCurrentBlock(line, index);
                        }
                        else
                        {
                            AddToCurrentBlock(untrimmedLine, index);
                        }
                    }

                    // The following methods will properly handle { and } inside quotes, like
                    // string classFormat = "Level{0}";
                    if (NumberOfValid('{', line) > 0)
                    {
                        bracketsDeep++;
                    }
                    if (NumberOfValid('}', line) > 0)
                    {
                        bracketsDeep--;
                        containsCloseBracket = true;
                    }
                    // I think we want to check this *before* increasing the bracketsDeep value
                    //if (bracketsDeep > 0)
                    //{
                    //    if (trim)
                    //    {
                    //        AddToCurrentBlock(line, index);
                    //    }
                    //    else
                    //    {
                    //        AddToCurrentBlock(untrimmedLine, index);
                    //    }
                    //}

                    if (containsCloseBracket)
                    {
                        if (bracketsDeep == 1)
                        {
                            ProcessCurrentBlock(index, trim);
                        }
                    }
                }


                #endregion
            }

            // Mark any overloaded methods as such

            List <string> methodNamesSoFar = new List <string>();

            for (int i = 0; i < mParsedMethods.Count - 1; i++)
            {
                ParsedMethod method = mParsedMethods[i];

                for (int j = i + 1; j < mParsedMethods.Count; j++)
                {
                    ParsedMethod otherMethod = mParsedMethods[j];

                    // Normally we use the Method.ToString to identify methods, but here we're looking for overloads, so we'll use name
                    // ...but is this okay?  Or do we want to use ToString to get exact matches?
                    if (method.Name == otherMethod.Name)
                    {
                        method.IsOverload      = true;
                        otherMethod.IsOverload = true;
                    }
                }
            }
        }