コード例 #1
0
        /// <summary>
        /// Initializes a new instance of the <see cref="FlashMulti"/> class.
        /// </summary>
        public FlashMulti()
        {
            this.InitializeComponent();

            // Include the version in the window title
            this.Text = string.Format("Flash Multi v{0}", Application.ProductVersion);

            // Set focus away from the textbox
            this.ActiveControl = this.linkLabel2;

            // Populate the list of serial ports
            this.PopulateComPorts();

            // Disable the Upload button until we're ready
            this.buttonUpload.Enabled = false;

            // Register a handler to check for a new version when the form is shown the first time
            this.Shown += this.FlashMulti_Shown;

            // Register a handler to run on loading the form
            this.Load += this.FlashMulti_Load;

            // Register a handler to be notified when USB devices are added or removed
            UsbNotification.RegisterUsbDeviceNotification(this.Handle);
        }
コード例 #2
0
        /// <summary>
        /// Override method to handle the application closing.
        /// Unregisters device change notifications.
        /// </summary>
        /// <param name="e">The event.</param>
        protected override void OnFormClosing(FormClosingEventArgs e)
        {
            // Call the base method
            base.OnFormClosing(e);

            // Unregister for USB notifications
            UsbNotification.UnregisterUsbDeviceNotification();
        }
コード例 #3
0
        /// <summary>
        /// Override method to handle the application closing.
        /// Unregisters device change notifications.
        /// </summary>
        /// <param name="e">The event.</param>
        protected override void OnFormClosing(FormClosingEventArgs e)
        {
            // Call the base method
            base.OnFormClosing(e);

            // Unregister for USB notifications
            UsbNotification.UnregisterUsbDeviceNotification();

            // Save the window position
            Properties.Settings.Default.WindowLocation = this.Location;
            Properties.Settings.Default.Save();
        }
コード例 #4
0
ファイル: SerialMonitor.cs プロジェクト: wucke13/flash-multi
        /// <summary>
        /// Initializes a new instance of the <see cref="SerialMonitor"/> class.
        /// </summary>
        /// <param name="serialPortName">The name of the serial port to monitor.</param>
        public SerialMonitor(string serialPortName)
        {
            this.InitializeComponent();

            // Register a handler to run on loading the form
            this.Load += this.SerialMonitor_Load;

            // Register a handler to be notified when USB devices are added or removed
            UsbNotification.RegisterUsbDeviceNotification(this.Handle);

            this.Text           = $"Flash Multi Serial Monitor - {this.SerialPortName} (Disconnected)";
            this.SerialPortName = serialPortName;
            this.SerialConnect(this.SerialPortName);
        }