public static bool Intersects(this QuadF q, in QuadF other)
public static bool Contains(this QuadF q, Vector2 p) => QuadF.ContainsPoint(q, p);
public static bool Intersects(this QuadF q, in BoxF b)
public static void GetBounds(this QuadF q, out BoxF b) => QuadF.BoundingBox(q, out b);
public static void GetCorners(this QuadF q, out Vector2 tl, out Vector2 br, out Vector2 tr, out Vector2 bl) => QuadF.Corners(q, out tl, out br, out tr, out bl);
public static bool Contains(this QuadF q, in QuadF other)
public static bool Contains(this QuadF q, in BoxF b)