コード例 #1
0
        //-------------------------------------------------------------------------
        void OnTriggerEnter(Collider other)
        {
            if (mIsSignDestroy)
            {
                return;
            }

            if ("CSpriteFish" != other.gameObject.tag)
            {
                return;
            }

            if (mBullet.getLockFish() == null)
            {
                FishStillSprite sprite_fish = other.gameObject.GetComponent <FishStillSprite>();
                if (sprite_fish != null)
                {
                    _hitFish(sprite_fish.getSpriteFish().getRenderFish());
                }
            }
            else
            {
                FishStillSprite sprite_fish = other.gameObject.GetComponent <FishStillSprite>();
                if (sprite_fish != null && sprite_fish.getSpriteFish().getRenderFish().FishObjId == mBullet.getLockFish().FishObjId)
                {
                    _hitFish(sprite_fish.getSpriteFish().getRenderFish());
                }
            }
        }
コード例 #2
0
        //-------------------------------------------------------------------------
        void OnTriggerEnter(Collider other)
        {
            if (mMaxHitFish <= 0)
            {
                mCSpriteFishNetGroup.setTrigger(false);
                return;
            }
            if ("CSpriteFish" != other.gameObject.tag)
            {
                return;
            }

            FishStillSprite sprite_fish = other.gameObject.GetComponent <FishStillSprite>();
            CRenderFish     render_fish = sprite_fish.getSpriteFish().getRenderFish();

            if (render_fish != null)
            {
                _hitFish(render_fish);
            }
        }